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check.go
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check.go
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// Package check is a rich testing extension for Go's testing package.
//
// For details about the project, see:
//
// http://labix.org/gocheck
//
package check
import (
"bytes"
"errors"
"fmt"
"io"
"math/rand"
"os"
"path"
"path/filepath"
"reflect"
"regexp"
"runtime"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
)
// -----------------------------------------------------------------------
// Internal type which deals with suite method calling.
const (
fixtureKd = iota
testKd
)
type funcKind int
const (
succeededSt = iota
failedSt
skippedSt
panickedSt
fixturePanickedSt
missedSt
)
type funcStatus uint32
// A method value can't reach its own Method structure.
type methodType struct {
reflect.Value
Info reflect.Method
}
func newMethod(receiver reflect.Value, i int) *methodType {
return &methodType{receiver.Method(i), receiver.Type().Method(i)}
}
func (method *methodType) PC() uintptr {
return method.Info.Func.Pointer()
}
func (method *methodType) suiteName() string {
t := method.Info.Type.In(0)
if t.Kind() == reflect.Ptr {
t = t.Elem()
}
return t.Name()
}
func (method *methodType) String() string {
return method.suiteName() + "." + method.Info.Name
}
func (method *methodType) matches(re *regexp.Regexp) bool {
return (re.MatchString(method.Info.Name) ||
re.MatchString(method.suiteName()) ||
re.MatchString(method.String()))
}
type C struct {
method *methodType
kind funcKind
testName string
_status funcStatus
logb *logger
logw io.Writer
done chan *C
reason string
mustFail bool
tempDir *tempDir
benchMem bool
startTime time.Time
timer
}
func (c *C) status() funcStatus {
return funcStatus(atomic.LoadUint32((*uint32)(&c._status)))
}
func (c *C) setStatus(s funcStatus) {
atomic.StoreUint32((*uint32)(&c._status), uint32(s))
}
func (c *C) stopNow() {
runtime.Goexit()
}
// logger is a concurrency safe byte.Buffer
type logger struct {
sync.Mutex
writer bytes.Buffer
}
func (l *logger) Write(buf []byte) (int, error) {
l.Lock()
defer l.Unlock()
return l.writer.Write(buf)
}
func (l *logger) WriteTo(w io.Writer) (int64, error) {
l.Lock()
defer l.Unlock()
return l.writer.WriteTo(w)
}
func (l *logger) String() string {
l.Lock()
defer l.Unlock()
return l.writer.String()
}
// -----------------------------------------------------------------------
// Handling of temporary files and directories.
type tempDir struct {
sync.Mutex
path string
counter int
}
func (td *tempDir) newPath() string {
td.Lock()
defer td.Unlock()
if td.path == "" {
var err error
for i := 0; i != 100; i++ {
path := fmt.Sprintf("%s%ccheck-%d", os.TempDir(), os.PathSeparator, rand.Int())
if err = os.Mkdir(path, 0700); err == nil {
td.path = path
break
}
}
if td.path == "" {
panic("Couldn't create temporary directory: " + err.Error())
}
}
result := filepath.Join(td.path, strconv.Itoa(td.counter))
td.counter += 1
return result
}
func (td *tempDir) removeAll() {
td.Lock()
defer td.Unlock()
if td.path != "" {
err := os.RemoveAll(td.path)
if err != nil {
fmt.Fprintf(os.Stderr, "WARNING: Error cleaning up temporaries: "+err.Error())
}
}
}
// Create a new temporary directory which is automatically removed after
// the suite finishes running.
func (c *C) MkDir() string {
path := c.tempDir.newPath()
if err := os.Mkdir(path, 0700); err != nil {
panic(fmt.Sprintf("Couldn't create temporary directory %s: %s", path, err.Error()))
}
return path
}
// -----------------------------------------------------------------------
// Low-level logging functions.
func (c *C) log(args ...interface{}) {
c.writeLog([]byte(fmt.Sprint(args...) + "\n"))
}
func (c *C) logf(format string, args ...interface{}) {
c.writeLog([]byte(fmt.Sprintf(format+"\n", args...)))
}
func (c *C) logNewLine() {
c.writeLog([]byte{'\n'})
}
func (c *C) writeLog(buf []byte) {
c.logb.Write(buf)
if c.logw != nil {
c.logw.Write(buf)
}
}
func hasStringOrError(x interface{}) (ok bool) {
_, ok = x.(fmt.Stringer)
if ok {
return
}
_, ok = x.(error)
return
}
func (c *C) logValue(label string, value interface{}) {
if label == "" {
if hasStringOrError(value) {
c.logf("... %#v (%q)", value, value)
} else {
c.logf("... %#v", value)
}
} else if value == nil {
c.logf("... %s = nil", label)
} else {
if hasStringOrError(value) {
fv := fmt.Sprintf("%#v", value)
qv := fmt.Sprintf("%q", value)
if fv != qv {
c.logf("... %s %s = %s (%s)", label, reflect.TypeOf(value), fv, qv)
return
}
}
if s, ok := value.(string); ok && isMultiLine(s) {
c.logf(`... %s %s = "" +`, label, reflect.TypeOf(value))
c.logMultiLine(s)
} else {
c.logf("... %s %s = %#v", label, reflect.TypeOf(value), value)
}
}
}
func (c *C) logMultiLine(s string) {
b := make([]byte, 0, len(s)*2)
i := 0
n := len(s)
for i < n {
j := i + 1
for j < n && s[j-1] != '\n' {
j++
}
b = append(b, "... "...)
b = strconv.AppendQuote(b, s[i:j])
if j < n {
b = append(b, " +"...)
}
b = append(b, '\n')
i = j
}
c.writeLog(b)
}
func isMultiLine(s string) bool {
for i := 0; i+1 < len(s); i++ {
if s[i] == '\n' {
return true
}
}
return false
}
func (c *C) logString(issue string) {
c.log("... ", issue)
}
func (c *C) logCaller(skip int) {
// This is a bit heavier than it ought to be.
skip += 1 // Our own frame.
pc, callerFile, callerLine, ok := runtime.Caller(skip)
if !ok {
return
}
var testFile string
var testLine int
testFunc := runtime.FuncForPC(c.method.PC())
if runtime.FuncForPC(pc) != testFunc {
for {
skip += 1
if pc, file, line, ok := runtime.Caller(skip); ok {
// Note that the test line may be different on
// distinct calls for the same test. Showing
// the "internal" line is helpful when debugging.
if runtime.FuncForPC(pc) == testFunc {
testFile, testLine = file, line
break
}
} else {
break
}
}
}
if testFile != "" && (testFile != callerFile || testLine != callerLine) {
c.logCode(testFile, testLine)
}
c.logCode(callerFile, callerLine)
}
func (c *C) logCode(path string, line int) {
c.logf("%s:%d:", nicePath(path), line)
code, err := printLine(path, line)
if code == "" {
code = "..." // XXX Open the file and take the raw line.
if err != nil {
code += err.Error()
}
}
c.log(indent(code, " "))
}
var valueGo = filepath.Join("reflect", "value.go")
var asmGo = filepath.Join("runtime", "asm_")
func (c *C) logPanic(skip int, value interface{}) {
skip++ // Our own frame.
initialSkip := skip
for ; ; skip++ {
if pc, file, line, ok := runtime.Caller(skip); ok {
if skip == initialSkip {
c.logf("... Panic: %s (PC=0x%X)\n", value, pc)
}
name := niceFuncName(pc)
path := nicePath(file)
if strings.Contains(path, "/gopkg.in/check.v") {
continue
}
if name == "Value.call" && strings.HasSuffix(path, valueGo) {
continue
}
if (name == "call16" || name == "call32") && strings.Contains(path, asmGo) {
continue
}
c.logf("%s:%d\n in %s", nicePath(file), line, name)
} else {
break
}
}
}
func (c *C) logSoftPanic(issue string) {
c.log("... Panic: ", issue)
}
func (c *C) logArgPanic(method *methodType, expectedType string) {
c.logf("... Panic: %s argument should be %s",
niceFuncName(method.PC()), expectedType)
}
// -----------------------------------------------------------------------
// Some simple formatting helpers.
var initWD, initWDErr = os.Getwd()
func init() {
if initWDErr == nil {
initWD = strings.Replace(initWD, "\\", "/", -1) + "/"
}
}
func nicePath(path string) string {
if initWDErr == nil {
if strings.HasPrefix(path, initWD) {
return path[len(initWD):]
}
}
return path
}
func niceFuncPath(pc uintptr) string {
function := runtime.FuncForPC(pc)
if function != nil {
filename, line := function.FileLine(pc)
return fmt.Sprintf("%s:%d", nicePath(filename), line)
}
return "<unknown path>"
}
func niceFuncName(pc uintptr) string {
function := runtime.FuncForPC(pc)
if function != nil {
name := path.Base(function.Name())
if i := strings.Index(name, "."); i > 0 {
name = name[i+1:]
}
if strings.HasPrefix(name, "(*") {
if i := strings.Index(name, ")"); i > 0 {
name = name[2:i] + name[i+1:]
}
}
if i := strings.LastIndex(name, ".*"); i != -1 {
name = name[:i] + "." + name[i+2:]
}
if i := strings.LastIndex(name, "·"); i != -1 {
name = name[:i] + "." + name[i+2:]
}
return name
}
return "<unknown function>"
}
// -----------------------------------------------------------------------
// Result tracker to aggregate call results.
type Result struct {
Succeeded int
Failed int
Skipped int
Panicked int
FixturePanicked int
ExpectedFailures int
Missed int // Not even tried to run, related to a panic in the fixture.
RunError error // Houston, we've got a problem.
WorkDir string // If KeepWorkDir is true
}
type resultTracker struct {
result Result
_lastWasProblem bool
_waiting int
_missed int
_expectChan chan *C
_doneChan chan *C
_stopChan chan bool
}
func newResultTracker() *resultTracker {
return &resultTracker{_expectChan: make(chan *C), // Synchronous
_doneChan: make(chan *C, 32), // Asynchronous
_stopChan: make(chan bool)} // Synchronous
}
func (tracker *resultTracker) start() {
go tracker._loopRoutine()
}
func (tracker *resultTracker) waitAndStop() {
<-tracker._stopChan
}
func (tracker *resultTracker) expectCall(c *C) {
tracker._expectChan <- c
}
func (tracker *resultTracker) callDone(c *C) {
tracker._doneChan <- c
}
func (tracker *resultTracker) _loopRoutine() {
for {
var c *C
if tracker._waiting > 0 {
// Calls still running. Can't stop.
select {
// XXX Reindent this (not now to make diff clear)
case c = <-tracker._expectChan:
tracker._waiting += 1
case c = <-tracker._doneChan:
tracker._waiting -= 1
switch c.status() {
case succeededSt:
if c.kind == testKd {
if c.mustFail {
tracker.result.ExpectedFailures++
} else {
tracker.result.Succeeded++
}
}
case failedSt:
tracker.result.Failed++
case panickedSt:
if c.kind == fixtureKd {
tracker.result.FixturePanicked++
} else {
tracker.result.Panicked++
}
case fixturePanickedSt:
// Track it as missed, since the panic
// was on the fixture, not on the test.
tracker.result.Missed++
case missedSt:
tracker.result.Missed++
case skippedSt:
if c.kind == testKd {
tracker.result.Skipped++
}
}
}
} else {
// No calls. Can stop, but no done calls here.
select {
case tracker._stopChan <- true:
return
case c = <-tracker._expectChan:
tracker._waiting += 1
case c = <-tracker._doneChan:
panic("Tracker got an unexpected done call.")
}
}
}
}
// -----------------------------------------------------------------------
// The underlying suite runner.
type suiteRunner struct {
suite interface{}
setUpSuite, tearDownSuite *methodType
setUpTest, tearDownTest *methodType
tests []*methodType
tracker *resultTracker
tempDir *tempDir
keepDir bool
output *outputWriter
reportedProblemLast bool
benchTime time.Duration
benchMem bool
}
type RunConf struct {
Output io.Writer
Stream bool
Verbose bool
Filter string
Benchmark bool
BenchmarkTime time.Duration // Defaults to 1 second
BenchmarkMem bool
KeepWorkDir bool
}
// Create a new suiteRunner able to run all methods in the given suite.
func newSuiteRunner(suite interface{}, runConf *RunConf) *suiteRunner {
var conf RunConf
if runConf != nil {
conf = *runConf
}
if conf.Output == nil {
conf.Output = os.Stdout
}
if conf.Benchmark {
conf.Verbose = true
}
suiteType := reflect.TypeOf(suite)
suiteNumMethods := suiteType.NumMethod()
suiteValue := reflect.ValueOf(suite)
runner := &suiteRunner{
suite: suite,
output: newOutputWriter(conf.Output, conf.Stream, conf.Verbose),
tracker: newResultTracker(),
benchTime: conf.BenchmarkTime,
benchMem: conf.BenchmarkMem,
tempDir: &tempDir{},
keepDir: conf.KeepWorkDir,
tests: make([]*methodType, 0, suiteNumMethods),
}
if runner.benchTime == 0 {
runner.benchTime = 1 * time.Second
}
var filterRegexp *regexp.Regexp
if conf.Filter != "" {
if regexp, err := regexp.Compile(conf.Filter); err != nil {
msg := "Bad filter expression: " + err.Error()
runner.tracker.result.RunError = errors.New(msg)
return runner
} else {
filterRegexp = regexp
}
}
for i := 0; i != suiteNumMethods; i++ {
method := newMethod(suiteValue, i)
switch method.Info.Name {
case "SetUpSuite":
runner.setUpSuite = method
case "TearDownSuite":
runner.tearDownSuite = method
case "SetUpTest":
runner.setUpTest = method
case "TearDownTest":
runner.tearDownTest = method
default:
prefix := "Test"
if conf.Benchmark {
prefix = "Benchmark"
}
if !strings.HasPrefix(method.Info.Name, prefix) {
continue
}
if filterRegexp == nil || method.matches(filterRegexp) {
runner.tests = append(runner.tests, method)
}
}
}
return runner
}
// Run all methods in the given suite.
func (runner *suiteRunner) run() *Result {
if runner.tracker.result.RunError == nil && len(runner.tests) > 0 {
runner.tracker.start()
if runner.checkFixtureArgs() {
c := runner.runFixture(runner.setUpSuite, "", nil)
if c == nil || c.status() == succeededSt {
for i := 0; i != len(runner.tests); i++ {
c := runner.runTest(runner.tests[i])
if c.status() == fixturePanickedSt {
runner.skipTests(missedSt, runner.tests[i+1:])
break
}
}
} else if c != nil && c.status() == skippedSt {
runner.skipTests(skippedSt, runner.tests)
} else {
runner.skipTests(missedSt, runner.tests)
}
runner.runFixture(runner.tearDownSuite, "", nil)
} else {
runner.skipTests(missedSt, runner.tests)
}
runner.tracker.waitAndStop()
if runner.keepDir {
runner.tracker.result.WorkDir = runner.tempDir.path
} else {
runner.tempDir.removeAll()
}
}
return &runner.tracker.result
}
// Create a call object with the given suite method, and fork a
// goroutine with the provided dispatcher for running it.
func (runner *suiteRunner) forkCall(method *methodType, kind funcKind, testName string, logb *logger, dispatcher func(c *C)) *C {
var logw io.Writer
if runner.output.Stream {
logw = runner.output
}
if logb == nil {
logb = new(logger)
}
c := &C{
method: method,
kind: kind,
testName: testName,
logb: logb,
logw: logw,
tempDir: runner.tempDir,
done: make(chan *C, 1),
timer: timer{benchTime: runner.benchTime},
startTime: time.Now(),
benchMem: runner.benchMem,
}
runner.tracker.expectCall(c)
go (func() {
runner.reportCallStarted(c)
defer runner.callDone(c)
dispatcher(c)
})()
return c
}
// Same as forkCall(), but wait for call to finish before returning.
func (runner *suiteRunner) runFunc(method *methodType, kind funcKind, testName string, logb *logger, dispatcher func(c *C)) *C {
c := runner.forkCall(method, kind, testName, logb, dispatcher)
<-c.done
return c
}
// Handle a finished call. If there were any panics, update the call status
// accordingly. Then, mark the call as done and report to the tracker.
func (runner *suiteRunner) callDone(c *C) {
value := recover()
if value != nil {
switch v := value.(type) {
case *fixturePanic:
if v.status == skippedSt {
c.setStatus(skippedSt)
} else {
c.logSoftPanic("Fixture has panicked (see related PANIC)")
c.setStatus(fixturePanickedSt)
}
default:
c.logPanic(1, value)
c.setStatus(panickedSt)
}
}
if c.mustFail {
switch c.status() {
case failedSt:
c.setStatus(succeededSt)
case succeededSt:
c.setStatus(failedSt)
c.logString("Error: Test succeeded, but was expected to fail")
c.logString("Reason: " + c.reason)
}
}
runner.reportCallDone(c)
c.done <- c
}
// Runs a fixture call synchronously. The fixture will still be run in a
// goroutine like all suite methods, but this method will not return
// while the fixture goroutine is not done, because the fixture must be
// run in a desired order.
func (runner *suiteRunner) runFixture(method *methodType, testName string, logb *logger) *C {
if method != nil {
c := runner.runFunc(method, fixtureKd, testName, logb, func(c *C) {
c.ResetTimer()
c.StartTimer()
defer c.StopTimer()
c.method.Call([]reflect.Value{reflect.ValueOf(c)})
})
return c
}
return nil
}
// Run the fixture method with runFixture(), but panic with a fixturePanic{}
// in case the fixture method panics. This makes it easier to track the
// fixture panic together with other call panics within forkTest().
func (runner *suiteRunner) runFixtureWithPanic(method *methodType, testName string, logb *logger, skipped *bool) *C {
if skipped != nil && *skipped {
return nil
}
c := runner.runFixture(method, testName, logb)
if c != nil && c.status() != succeededSt {
if skipped != nil {
*skipped = c.status() == skippedSt
}
panic(&fixturePanic{c.status(), method})
}
return c
}
type fixturePanic struct {
status funcStatus
method *methodType
}
// Run the suite test method, together with the test-specific fixture,
// asynchronously.
func (runner *suiteRunner) forkTest(method *methodType) *C {
testName := method.String()
return runner.forkCall(method, testKd, testName, nil, func(c *C) {
var skipped bool
defer runner.runFixtureWithPanic(runner.tearDownTest, testName, nil, &skipped)
defer c.StopTimer()
benchN := 1
for {
runner.runFixtureWithPanic(runner.setUpTest, testName, c.logb, &skipped)
mt := c.method.Type()
if mt.NumIn() != 1 || mt.In(0) != reflect.TypeOf(c) {
// Rather than a plain panic, provide a more helpful message when
// the argument type is incorrect.
c.setStatus(panickedSt)
c.logArgPanic(c.method, "*check.C")
return
}
if strings.HasPrefix(c.method.Info.Name, "Test") {
c.ResetTimer()
c.StartTimer()
c.method.Call([]reflect.Value{reflect.ValueOf(c)})
return
}
if !strings.HasPrefix(c.method.Info.Name, "Benchmark") {
panic("unexpected method prefix: " + c.method.Info.Name)
}
runtime.GC()
c.N = benchN
c.ResetTimer()
c.StartTimer()
c.method.Call([]reflect.Value{reflect.ValueOf(c)})
c.StopTimer()
if c.status() != succeededSt || c.duration >= c.benchTime || benchN >= 1e9 {
return
}
perOpN := int(1e9)
if c.nsPerOp() != 0 {
perOpN = int(c.benchTime.Nanoseconds() / c.nsPerOp())
}
// Logic taken from the stock testing package:
// - Run more iterations than we think we'll need for a second (1.5x).
// - Don't grow too fast in case we had timing errors previously.
// - Be sure to run at least one more than last time.
benchN = max(min(perOpN+perOpN/2, 100*benchN), benchN+1)
benchN = roundUp(benchN)
skipped = true // Don't run the deferred one if this panics.
runner.runFixtureWithPanic(runner.tearDownTest, testName, nil, nil)
skipped = false
}
})
}
// Same as forkTest(), but wait for the test to finish before returning.
func (runner *suiteRunner) runTest(method *methodType) *C {
c := runner.forkTest(method)
<-c.done
return c
}
// Helper to mark tests as skipped or missed. A bit heavy for what
// it does, but it enables homogeneous handling of tracking, including
// nice verbose output.
func (runner *suiteRunner) skipTests(status funcStatus, methods []*methodType) {
for _, method := range methods {
runner.runFunc(method, testKd, "", nil, func(c *C) {
c.setStatus(status)
})
}
}
// Verify if the fixture arguments are *check.C. In case of errors,
// log the error as a panic in the fixture method call, and return false.
func (runner *suiteRunner) checkFixtureArgs() bool {
succeeded := true
argType := reflect.TypeOf(&C{})
for _, method := range []*methodType{runner.setUpSuite, runner.tearDownSuite, runner.setUpTest, runner.tearDownTest} {
if method != nil {
mt := method.Type()
if mt.NumIn() != 1 || mt.In(0) != argType {
succeeded = false
runner.runFunc(method, fixtureKd, "", nil, func(c *C) {
c.logArgPanic(method, "*check.C")
c.setStatus(panickedSt)
})
}
}
}
return succeeded
}
func (runner *suiteRunner) reportCallStarted(c *C) {
runner.output.WriteCallStarted("START", c)
}
func (runner *suiteRunner) reportCallDone(c *C) {
runner.tracker.callDone(c)
switch c.status() {
case succeededSt:
if c.mustFail {
runner.output.WriteCallSuccess("FAIL EXPECTED", c)
} else {
runner.output.WriteCallSuccess("PASS", c)
}
case skippedSt:
runner.output.WriteCallSuccess("SKIP", c)
case failedSt:
runner.output.WriteCallProblem("FAIL", c)
case panickedSt:
runner.output.WriteCallProblem("PANIC", c)
case fixturePanickedSt:
// That's a testKd call reporting that its fixture
// has panicked. The fixture call which caused the
// panic itself was tracked above. We'll report to
// aid debugging.
runner.output.WriteCallProblem("PANIC", c)
case missedSt:
runner.output.WriteCallSuccess("MISS", c)
}
}