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Author: @morsik (morsik) Date: 2012-05-09 Redmine Issue: 47, https://dev.etlegacy.com/issues/47
For unknown reason server hung after some maps. Not on some specific - it's randomly.
This problem exists on: NQ 1.3, Nitmod 2.2, ETPub 1.0.
Latest log (with +set developer 1):
Cvar_Set2: timelimit 0.0001 broadcast: print "Server: timelimit changed to 0.0001\n" broadcast: print "Timelimit hit.\n" Exit: Timelimit hit. score: 36 ping: 0 client: 2 =BOT=Vokur score: 26 ping: 0 client: 1 =BOT=Halfwit score: 22 ping: 0 client: 9 =BOT=Brad score: 21 ping: 0 client: 5 =BOT=Nohope score: 16 ping: 0 client: 8 =BOT=Zarna score: 10 ping: 0 client: 3 =BOT=Cledus score: 15 ping: 0 client: 10 =BOT=Stinger score: 7 ping: 0 client: 4 =BOT=Kaolin score: 3 ping: 0 client: 6 =BOT=CraigChrist score: 0 ping: 0 client: 7 =BOT=Razor red:79 blue:77 Cvar_Set2: etpub_axismapxp0 22 16 10 0 24 0 7 Cvar_Set2: etpub_alliedmapxp0 0 30 4 3 32 3 5 Cvar_Set2: g_reset 0 Sending gameCompleteStatus to etmaster.idsoftware.com
Related commit(s): 5957b5d - server: fixed infiniteloop, fixes 47 5123596 - Don't limit game complete messages to master serve..
The text was updated successfully, but these errors were encountered:
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Author: @morsik (morsik)
Date: 2012-05-09
Redmine Issue: 47, https://dev.etlegacy.com/issues/47
For unknown reason server hung after some maps. Not on some specific - it's randomly.
This problem exists on: NQ 1.3, Nitmod 2.2, ETPub 1.0.
Latest log (with +set developer 1):
Related commit(s):
5957b5d - server: fixed infiniteloop, fixes 47
5123596 - Don't limit game complete messages to master serve..
The text was updated successfully, but these errors were encountered: