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v1.11.5

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@etoy22 etoy22 released this 15 May 22:52
· 22 commits to main since this release
1398d03

What's Changed

Full Changelog: v1.11.4...v1.11.5

v1.11.5

  • Character
    • Characters now get ASI and feats at level 4, 8, 12 and 16
  • Classes:
    • Barbarian
      • Bug Fix removed Stubborn Will getting bonus from Rage
      • Rage Bonus scaling changed
      • Primal Champion changed to +2 to Strength, Dexterity, Constitution
      • Relentless Rage now resets on a long rest only.
    • Cleric
      • Subclass: Life Domain
        • Reduced life domain's Preserve Life feature to restore hit points equal to 4 times cleric level instead of 5 times.
    • Paladin
      • Extra options for Divine Smites
      • Removed spell slot level cap on paladin smites
    • Fighter
      • Subclass: Spellsword
        • Reworked and reformatted Spellstrike to be used after hitting with an attack, and standardized the number of uses to 5/long rest
        • Swapped the Improved Spellstrike and Rapid Warding features for Spellsword so they get spellstrike with spells earlier
      • Subclass: Commander
        • Added a 120 ft. range to Commander's Strike, which didn't have a listed range
    • Rogue
      • Added Poisoner's Tools as an option
      • Rogues now gain their fighting style at level 1, and expertise at level 2, instead of vice versa.
      • Moved reliable talent to level 13
      • Move expertise to level 15
      • Removed Uncanny Dodge from level 15
      • Rogues now get a new feature called Precision Attack where they can sacrafice damage to gain effects
      • Subclass: Mystic Trickster
        • Can no longer sneak attack with minor magic missile or magic missile
    • Sorcerer
      • Twinned spell now only works with spells with a casting time of 1 action or bonus action, thereby preventing twinning smites.
    • Warlock
      • Split Warlock by there Pacts for now
      • Repelling blast push distance dropped to 10 ft
      • Warlock Invocation Page:
        • Removed leftover footnotes
    • Wizard
      • Wizard savant subclass features now explicitly don't allow wizards to take smites
    • Level 19 ASI Superior Ability Feature
  • Feats
    • Added a Bunch of Feats to Foundry check here to see all of them(no images)
    • Added the requirement that characters must have Extra Attack to select level 8 combat maneuvers
    • Reduced War Cry temporary hit points to two times proficiency bonus instead of equal to level.
    • Removed the part of Stalwart that allowed for rerolling a failed save 1/long rest
    • Reworked Bodyblock
    • Moved Brawler to level 4 and added proficiency with unarmed strikes
    • Improved Fighting Styles made into level 12 fighter feats
    • Way Cry is now a level 12 feat instead of a level 8 one
  • Features
    • Label all subclass features as 'Subclassname Feature' in character progression popups
  • Spell
    • Fixed Hold Creature do restrained not paralyzed
    • Reduced damage die for Acid Arrow back to a d4
    • Fireball radius dropped to 10 ft
    • Guidance Duration Fixed
  • Weapon
    • Martial Arts now works with two-handed weapons, but not weapons with the heavy tag (allowing the adjusted quarterstaff and the shortbow and light crossbow)

Note that classes may need to re-added to existing player characters (especially rogue) for new features to work