v1.11.5
What's Changed
- Pull back by @etoy22 in #44
- Merge pull request #43 from etoy22/Automation-Branch by @etoy22 in #45
- Dmstaley by @etoy22 in #46
- Fixing mistake in automation by @etoy22 in #47
Full Changelog: v1.11.4...v1.11.5
v1.11.5
- Character
- Characters now get ASI and feats at level 4, 8, 12 and 16
- Classes:
- Barbarian
- Bug Fix removed Stubborn Will getting bonus from Rage
- Rage Bonus scaling changed
- Primal Champion changed to +2 to Strength, Dexterity, Constitution
- Relentless Rage now resets on a long rest only.
- Cleric
- Subclass: Life Domain
- Reduced life domain's Preserve Life feature to restore hit points equal to 4 times cleric level instead of 5 times.
- Subclass: Life Domain
- Paladin
- Extra options for Divine Smites
- Removed spell slot level cap on paladin smites
- Fighter
- Subclass: Spellsword
- Reworked and reformatted Spellstrike to be used after hitting with an attack, and standardized the number of uses to 5/long rest
- Swapped the Improved Spellstrike and Rapid Warding features for Spellsword so they get spellstrike with spells earlier
- Subclass: Commander
- Added a 120 ft. range to Commander's Strike, which didn't have a listed range
- Subclass: Spellsword
- Rogue
- Added Poisoner's Tools as an option
- Rogues now gain their fighting style at level 1, and expertise at level 2, instead of vice versa.
- Moved reliable talent to level 13
- Move expertise to level 15
- Removed Uncanny Dodge from level 15
- Rogues now get a new feature called Precision Attack where they can sacrafice damage to gain effects
- Subclass: Mystic Trickster
- Can no longer sneak attack with minor magic missile or magic missile
- Sorcerer
- Twinned spell now only works with spells with a casting time of 1 action or bonus action, thereby preventing twinning smites.
- Warlock
- Split Warlock by there Pacts for now
- Repelling blast push distance dropped to 10 ft
- Warlock Invocation Page:
- Removed leftover footnotes
- Wizard
- Wizard savant subclass features now explicitly don't allow wizards to take smites
- Level 19 ASI Superior Ability Feature
- Barbarian
- Feats
- Added a Bunch of Feats to Foundry check here to see all of them(no images)
- Added the requirement that characters must have Extra Attack to select level 8 combat maneuvers
- Reduced War Cry temporary hit points to two times proficiency bonus instead of equal to level.
- Removed the part of Stalwart that allowed for rerolling a failed save 1/long rest
- Reworked Bodyblock
- Moved Brawler to level 4 and added proficiency with unarmed strikes
- Improved Fighting Styles made into level 12 fighter feats
- Way Cry is now a level 12 feat instead of a level 8 one
- Features
- Label all subclass features as 'Subclassname Feature' in character progression popups
- Spell
- Fixed Hold Creature do restrained not paralyzed
- Reduced damage die for Acid Arrow back to a d4
- Fireball radius dropped to 10 ft
- Guidance Duration Fixed
- Weapon
- Martial Arts now works with two-handed weapons, but not weapons with the heavy tag (allowing the adjusted quarterstaff and the shortbow and light crossbow)
Note that classes may need to re-added to existing player characters (especially rogue) for new features to work