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################# | ||
## Visual Studio | ||
################# | ||
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## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.sln.docstates | ||
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# Build results | ||
[Dd]ebug/ | ||
[Rr]elease/ | ||
*_i.c | ||
*_p.c | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.vspscc | ||
.builds | ||
*.dotCover | ||
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## TODO: If you have NuGet Package Restore enabled, uncomment this | ||
#packages/ | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opensdf | ||
*.sdf | ||
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# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
|
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# ReSharper is a .NET coding add-in | ||
_ReSharper* | ||
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||
# Installshield output folder | ||
[Ee]xpress | ||
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# DocProject is a documentation generator add-in | ||
DocProject/buildhelp/ | ||
DocProject/Help/*.HxT | ||
DocProject/Help/*.HxC | ||
DocProject/Help/*.hhc | ||
DocProject/Help/*.hhk | ||
DocProject/Help/*.hhp | ||
DocProject/Help/Html2 | ||
DocProject/Help/html | ||
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||
# Click-Once directory | ||
publish | ||
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# Others | ||
[Bb]in | ||
[Oo]bj | ||
sql | ||
TestResults | ||
*.Cache | ||
ClientBin | ||
stylecop.* | ||
~$* | ||
*.dbmdl | ||
Generated_Code #added for RIA/Silverlight projects | ||
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||
# Backup & report files from converting an old project file to a newer | ||
# Visual Studio version. Backup files are not needed, because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
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############ | ||
## Windows | ||
############ | ||
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# Windows image file caches | ||
Thumbs.db | ||
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# Folder config file | ||
Desktop.ini |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 2012 | ||
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "DDDInventoryItemFSharp", "DDDInventoryItemFSharp\DDDInventoryItemFSharp.fsproj", "{4198FAD2-A8B5-491F-A2B3-6B719C27BF5D}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{4198FAD2-A8B5-491F-A2B3-6B719C27BF5D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{4198FAD2-A8B5-491F-A2B3-6B719C27BF5D}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{4198FAD2-A8B5-491F-A2B3-6B719C27BF5D}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{4198FAD2-A8B5-491F-A2B3-6B719C27BF5D}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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/// Aggregate framework. | ||
[<RequireQualifiedAccess>] | ||
module Aggregate | ||
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/// Represents an aggregate. | ||
type Aggregate<'TState, 'TCommand, 'TEvent> = { | ||
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/// An initial state value. | ||
zero : 'TState; | ||
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/// Applies an event to a state returning a new state. | ||
apply : 'TState -> 'TEvent -> 'TState; | ||
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/// Executes a command on a state yielding an event. | ||
exec : 'TState -> 'TCommand -> 'TEvent; | ||
} | ||
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type Id = System.Guid | ||
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/// Creates a persistent command handler for an aggregate. | ||
let makeHandler (aggregate:Aggregate<'TState, 'TCommand, 'TEvent>) (load:Id -> 'TEvent seq, commit:Id * int -> 'TEvent -> unit) = | ||
fun (id,version) command -> | ||
let state = load id |> Seq.fold aggregate.apply aggregate.zero | ||
let event = aggregate.exec state command | ||
event |> commit (id,version) |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>4198fad2-a8b5-491f-a2b3-6b719c27bf5d</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<RootNamespace>DDDInventoryItemFSharp</RootNamespace> | ||
<AssemblyName>DDDInventoryItemFSharp</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<Name>DDDInventoryItemFSharp</Name> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<Tailcalls>false</Tailcalls> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<WarningLevel>3</WarningLevel> | ||
<DocumentationFile>bin\Debug\DDDInventoryItemFSharp.XML</DocumentationFile> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<Tailcalls>true</Tailcalls> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<WarningLevel>3</WarningLevel> | ||
<DocumentationFile>bin\Release\DDDInventoryItemFSharp.XML</DocumentationFile> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion> | ||
</PropertyGroup> | ||
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" /> | ||
<ItemGroup> | ||
<Compile Include="Aggregate.fs" /> | ||
<Compile Include="InventoryItem.fs" /> | ||
<Compile Include="EventStore.fs" /> | ||
<Compile Include="Serialization.fs" /> | ||
<Compile Include="IntegrationTests.fs" /> | ||
<Content Include="Projections.js" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Reference Include="EventStore.ClientAPI"> | ||
<HintPath>..\lib\EventStore.ClientAPI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="mscorlib" /> | ||
<Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="Newtonsoft.Json"> | ||
<HintPath>..\lib\Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
<Reference Include="protobuf-net"> | ||
<HintPath>..\lib\protobuf-net.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Numerics" /> | ||
</ItemGroup> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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module EventStore | ||
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open System | ||
open System.Net | ||
open EventStore.ClientAPI | ||
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/// Creates and opens an EventStore connection. | ||
let conn () = | ||
let conn = EventStoreConnection.Create() | ||
conn.Connect(IPEndPoint(IPAddress.Parse("127.0.0.1"), 1113)) | ||
conn | ||
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/// Creates an event store functions with an InventoryItem-specific serializer. | ||
let make (conn:EventStoreConnection) (serialize:InventoryItem.Event -> string * byte array, deserialize: string * byte array -> InventoryItem.Event) = | ||
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let streamId id = "InventoryItem-" + id.ToString().ToLower() | ||
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let load id = | ||
let streamId = streamId id | ||
let eventsSlice = conn.ReadStreamEventsForward(streamId, 1, Int32.MaxValue, false) | ||
eventsSlice.Events | ||
|> Seq.map (fun e -> deserialize(e.Event.EventType, e.Event.Data)) | ||
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let commit (id,expectedVersion) (e:InventoryItem.Event) = | ||
let streamId = streamId id | ||
let eventType,data = serialize(e) | ||
let metaData = [||] : byte array | ||
let eventData = new EventData(Guid.NewGuid(), eventType, true, data, metaData) | ||
if expectedVersion = 0 | ||
then conn.CreateStream(streamId, Guid.NewGuid(), true, metaData) | ||
conn.AppendToStream(streamId, expectedVersion, eventData) | ||
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load,commit |
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module IntegrationTests | ||
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let conn = EventStore.conn() | ||
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let handleCommand = | ||
Aggregate.makeHandler | ||
{ zero = InventoryItem.State.Zero; apply = InventoryItem.apply; exec = InventoryItem.exec } | ||
(EventStore.make conn Serialization.serializer) | ||
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[<Xunit.Fact>] | ||
let createInventoryItem() = | ||
//let id = System.Guid.NewGuid() | ||
let id = System.Guid.Parse("88085239-6f0f-48c6-b73d-017333cb99ba") | ||
let version = 0 | ||
InventoryItem.Create(id,"Pool Pump") |> handleCommand (id,version) | ||
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[<Xunit.Fact>] | ||
let renameInventoryItem() = | ||
let id = System.Guid.Parse("88085239-6f0f-48c6-b73d-017333cb99ba") | ||
let version = 1 | ||
InventoryItem.Rename("Cooler Pool Pump") |> handleCommand (id,version ) | ||
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/// An inventory item. | ||
[<RequireQualifiedAccess>] | ||
module InventoryItem | ||
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/// Represents the state of an inventory item. | ||
type State = { | ||
isActive : bool; | ||
} | ||
with static member Zero = { isActive = false } | ||
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/// An inventory item command. | ||
type Command = | ||
| Create of System.Guid * string | ||
| Deactivate | ||
| Rename of string | ||
| CheckInItems of int | ||
| RemoveItems of int | ||
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/// An inventory item event. | ||
type Event = | ||
| Created of string | ||
| Deactivated | ||
| Renamed of string | ||
| ItemsCheckedIn of int | ||
| ItemsRemoved of int | ||
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/// Applies a inventory item event to a state. | ||
let apply item = function | ||
| Created _ -> { item with State.isActive = true; } | ||
| Deactivated _ -> { item with State.isActive = false; } | ||
| Renamed _ -> item | ||
| ItemsCheckedIn _ -> item | ||
| ItemsRemoved _ -> item | ||
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/// Assertions used to maintain invariants upon command execution. | ||
module private Assert = | ||
let validName name = if System.String.IsNullOrEmpty(name) then invalidArg "name" "The name must not be null." | ||
let validCount count = if count <= 0 then invalidArg "count" "Inventory count must be positive." | ||
let inactive item = if item.isActive = true then failwith "The item is already deactivated." | ||
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/// Executes an inventory item command. | ||
let exec item = | ||
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let apply event = | ||
let newItem = apply item event | ||
event | ||
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function | ||
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| Create(id, name) -> | ||
Created(name) |> apply | ||
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| Deactivate -> | ||
item |> Assert.inactive | ||
Deactivated |> apply | ||
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| Rename(name) -> | ||
name |> Assert.validName | ||
Renamed(name) |> apply | ||
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| CheckInItems(count) -> | ||
count |> Assert.validCount | ||
ItemsCheckedIn(count) |> apply | ||
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| RemoveItems(count) -> | ||
count |> Assert.validCount | ||
ItemsRemoved(count) |> apply |
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fromAll(). | ||
when({ | ||
"Created": function (s, e) { | ||
var inventoryItemName = e.body["Name"]; | ||
//linkTo( | ||
//emit("ByName-" + e.eventStreamId, "Created", { "name" : inventoryItemName }) | ||
}, | ||
"Deactivated": function (s, e) { | ||
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}, | ||
"Renamed": function (s, e) { | ||
var newName = parseInt(e.body["Name"]); | ||
}, | ||
"ItemsCheckedIn": function (s, e) { | ||
var checkedInCount = parseInt(e.body["Count"]); | ||
}, | ||
"ItemsRemoved": function (s, e) { | ||
var removedCount = parseInt(e.body["Count"]); | ||
} | ||
}); |
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