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We've chosen to not make use of any "using namespace XXX;" anywhere in the code as a sort of coding standard, that way any functions belonging to a namespace are explicitly known. This is decent in large projects, or so we think. This is why you'll see a lot of std::map<uint32, uint32> or boost::asio::whatever.
When we can do
result = pow(EvilNumber(39.0), EvilNumber(2.0));
instead of
result = EvilNumber::pow(EvilNumber(39.0), EvilNumber(2.0));
it would be easier to read.
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