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Fix room creation showing room name instead of typeclass path #3499

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merged 1 commit into from Apr 27, 2024

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chiizujin
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Brief overview of PR changes/additions

When rooms are created in-game with dig or tunnel, the feedback message shows the room's name/key instead of its typeclass path.

Motivation for adding to Evennia

Bug fix.

Other info

Before

>dig cave1
Created room cave1(#3) of type cave1.

After

>dig cave2
Created room cave2(#4) of type typeclasses.rooms.Room.

@chiizujin
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I'm making the assumption that this is what is intended.

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@Griatch Griatch left a comment

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Thanks, but this makes me wonder why this is not caught by a unit test 🤔

@Griatch Griatch merged commit dcc4dce into evennia:main Apr 27, 2024
8 of 10 checks passed
@chiizujin chiizujin deleted the room_create branch April 28, 2024 01:45
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2 participants