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Change controller input from Unity(InputSystem) to Steam(InputAction)

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eviltwo/UnitySteamInputAdapter

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Steam Input Adapter

Change controller input from Unity(InputSystem) to Steam(InputAction). You can get SteamInputActionOrigin from InputControl.

This package is useful if you want to use the InputSystem but partially use SteamInput. For example, you can generate button information to pass to SteamInput.GetGlyphPNGForActionOrigin().

image

Please note that we have not tested this with all controllers. Xbox controllers and PS5 controllers have been tested.

Require packages

Install with UPM

https://github.com/eviltwo/UnitySteamInputAdapter.git?path=UnitySteamInputAdapter/Assets/UnitySteamInputAdapter

Code example

var unityInputControl = _inputActionReference.action.controls[0];
var steamInputAction = SteamInputAdapter.GetSteamInputAction(unityInputControl);
Debug.Log($"{unityInputControl.name}: {steamInputAction}");

// Output
// buttonNorth: k_EInputActionOrigin_PS5_Triangle