ReadyUp v9.1 is a fully syntax re-write in the new syntax.
ReadyUp is mostly a forwards/natives plugin, providing dozens of new events for other plugins so that all the overhead/boilerplate doesn't have to be done over-and-over again. ReadyUp can also do as its namesake implies, and hold players forcing a "ready up" period, so that the game doesn't start until all players* have loaded in.
*Settings in the readyup/readyup.cfg will alter the behavior of the ready up period.
Version 9.1 is a full rewrite from the ground-up in the new syntax.
Version 8.4.2 adds support for adding custom structures, effectively replacing stripper with greater power, flexibility, and control. The structures.cfg included has start-of-map safe room areas plus a safe room door, for most first levels of vanilla campaigns. The campaigns that a safe area currently does not exist for are: Death Toll, Dead Air, and Blood Harvest. I hope to get safe areas for these added ASAP.
The only other change between v8.4.1 is that I've removed the arbitrary dedicated server requirement, as Ready Up has no dedicated-server-specific dependencies.
RPGMaker2 v3.4.7.8 - Feature Complete
This build of RPGMaker2 contains all of the features I had planned, fully-integrated.
All future builds will be bug patches, performance optimizations, or new talents coded upon request.