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…ata (#1887)
Closes#1862Closes#1861Closes#1859
## Changes:
- Add mechanism for iterating over rows/cols
- Add Cell arbitrary graphics
- Add map for arbitrary data in Cells
Context
When building TileMaps for a game, it is often useful to have information associated with specific tiles.
Proposal
Implement a mechanism for storing arbitrary data in
TileMap
Cell
sPossibly something simple as a data
Map
likeThe text was updated successfully, but these errors were encountered: