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Build a Perlin noise generator for Excalibur #491

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eonarheim opened this issue Jul 21, 2015 · 1 comment
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Build a Perlin noise generator for Excalibur #491

eonarheim opened this issue Jul 21, 2015 · 1 comment
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eonarheim commented Jul 21, 2015

Perlin noise is useful for procedural generation.

@eonarheim eonarheim added the enhancement Label applied to enhancements or improvements to existing features label Jul 21, 2015
@jedeen jedeen added this to the vNext milestone Jul 21, 2015
@jedeen jedeen added feature Label applied to new feature requests and removed enhancement Label applied to enhancements or improvements to existing features labels Apr 24, 2016
@jedeen jedeen modified the milestones: 0.9.0 Release, vNext Dec 21, 2016
@jedeen jedeen modified the milestones: 0.9.0 Release, 0.10.0 Release Feb 10, 2017
eonarheim added a commit that referenced this issue Apr 2, 2017
jedeen pushed a commit that referenced this issue Apr 8, 2017
Closes #491

## Changes:

- Add new type `ex.PerlinGenerator` to generate improved perlin noise in 1d, 2d, and 3d cases
- Add new type `ex.PerlinDrawer2d` to help draw perlin noise on a canvas or image
- Add helper method to quickly generate `ex.PerlinGenerator.grid` and `ex.PerlinGenerator.sequence`
- Add UI tests and unit tests
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