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Actors that have been killed but re-added to Excalibur don't behave correctly #586

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eonarheim opened this issue Apr 18, 2016 · 0 comments
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bug This issue describes undesirable, incorrect, or unexpected behavior
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Currently when actors are re-aded to excalibur after being killed, they don't behave correctly. Notably they don't seem to receive pointer events.

@eonarheim eonarheim added the bug This issue describes undesirable, incorrect, or unexpected behavior label Apr 18, 2016
@jedeen jedeen modified the milestone: vNext Apr 24, 2016
@kamranayub kamranayub modified the milestones: 0.7.0 Release, vNext May 26, 2016
eonarheim added a commit that referenced this issue May 26, 2016
* Fix #586 actors are no longer killed when added back to the game

* Implement suggestions
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