-
Notifications
You must be signed in to change notification settings - Fork 477
expo run:ios cannot install on physical device #4321
Comments
I'm having the same issue, I wanted to run on my physical device with the run:ios command but it doesn't recognize it. I ended up running from Xcode directly just make sure you have the dev client running |
It worked to me using the following command:
|
Be attempted to the " 's " on Fernando’s iPhone... You can use UUID too. |
I'm having this issue as well. My device is recognized by the mac finder, xcode, and the fb Running Expo-cli: 5.5.1 I'm also having some build errors when trying to install on the device directly through xcode. My next move is trying to debug the xcode errors and then updating to iOS 15.6 to see if that resolves things. Ideally, it seems like we could figure out a way for the expo-cli to use the Let me know if any of you are experiencing the same issue. Thanks. |
In my case it wasn't working because I needed to update XCode (the version I add wasn't able to compile for the latest iOS version) |
Hello I am having this problem but turning it off and on again did not solve... react native version 0.68.2 |
As others, I would recommend running it directly with the device name, but might be helpful to have the device name as a single word without a space or other characters, so try changing it on your iPhone
|
I have tried doing that with the devices UDID. It cannot be found. xcrun xctrace list devices also does not see the device |
What did work for me:
It showed me a list of emulators including my connected device (my connected device had a plug icon before it's name). I selected it then had to install ios-deploy ( Oh, an importante thing: I was not able to test it on a real device until it was connected with an usb cable. |
All memes asides, this worked for me! I had an update to both Xcode and macOS available, so installing these and rebooting solved the issue. Device is now detected from |
After trying everything obviously this worked! :) |
just to let everyone know... faced the same issue, I tried different things: rebooted, renamed (removed spaces), but nothing was helped. After I unchecked the option "show this device if it is plugged into Wi-Fi" in the Finder, the build was successful from the first attempt. more details: when I had run the command raw error: { platform:iOS, id:00008110-0014###A2E###01E, name:iPhone, error:Device is busy (Preparing the watch for development via iPhone) } |
Hey guys, I'm getting the same error. I'm trying to run the command |
This appears to be resolved in the latest, versioned Expo CLI ( |
Summary
running expo run:ios. works great in simulators. cannot get an install on a physical device. same device has no issues being recognized as part of the project when using any EAS cli commands. have run through the eas credentials and see the UDID as well.
Environment
expo-env-info 1.0.2 environment info:
System:
OS: macOS 12.3.1
Shell: 5.8 - /bin/zsh
Binaries:
Node: 16.14.2 - ~/.nvm/versions/node/v16.14.2/bin/node
Yarn: 3.2.0 - ~/.nvm/versions/node/v16.14.2/bin/yarn
npm: 8.7.0 - ~/.nvm/versions/node/v16.14.2/bin/npm
Managers:
CocoaPods: 1.11.3 - /opt/homebrew/bin/pod
SDKs:
iOS SDK:
Platforms: DriverKit 21.0.1, iOS 15.0, macOS 12.0, tvOS 15.0, watchOS 8.0
IDEs:
Xcode: 13.1/13A1030d - /usr/bin/xcodebuild
npmPackages:
babel-preset-expo: 9.0.2 => 9.0.2
expo: ^44.0.0 => 44.0.6
react: 17.0.1 => 17.0.1
react-dom: 17.0.1 => 17.0.1
react-native: 0.64.3 => 0.64.3
react-native-web: 0.17.1 => 0.17.1
npmGlobalPackages:
eas-cli: 0.51.0
expo-cli: 5.3.2
Expo Workflow: managed
Please specify your device/emulator/simulator platform, model and version
iphone XR ios 15.4.1
Error output
Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To resolve this, select a development team in the smrtrlifebeta editor. (in target 'smrtrlifebeta' from project 'smrtrlifebeta')
that warning is shown in the build process...the actual error is then:
cannot find device
Reproducible demo or steps to reproduce from a blank project
expo run:ios --device
output: cannot find device
expo run:ios --device
finding device spins...provides a list of simulators...never provides physical device as an option
The text was updated successfully, but these errors were encountered: