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Merge branch 'main' into addon
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scriptsengineer committed Sep 19, 2023
2 parents f01738a + a1ff84c commit 068520c
Showing 1 changed file with 17 additions and 17 deletions.
34 changes: 17 additions & 17 deletions .github/workflows/push_addon_to_asset_lib.yml
Original file line number Diff line number Diff line change
Expand Up @@ -28,24 +28,24 @@ jobs:
id: set_plugin_version
run: |
VERSION=$(grep version addons/character-controller/plugin.cfg | cut -d "=" -f 2 | tr -d '"')
echo "PLUGIN_VERSION=${VERSION}" >> $GITHUB_ENV
echo "PLUGIN_VERSION=${VERSION}"
- name: Godot Asset Lib
# You may pin to the exact commit or the version.
# uses: deep-entertainment/godot-asset-lib-action@81addbb4db62199a69e4aa5535741a8928d6abb6
uses: deep-entertainment/godot-asset-lib-action@v0.4.0
with:
action: addEdit
# Godot asset lib username
username: expressobits
# Godot asset lib password
password: ${{ secrets.GODOT_ASSET_LIB_PASSWORD }}
# ID of the asset in the asset store
assetId: 1567
# Path to asset template file
assetTemplate: .github/workflows/.asset-template-addon.json.hb
# Godot asset lib base url
baseUrl: https://godotengine.org/asset-library/api
# - name: Godot Asset Lib
# # You may pin to the exact commit or the version.
# # uses: deep-entertainment/godot-asset-lib-action@81addbb4db62199a69e4aa5535741a8928d6abb6
# uses: deep-entertainment/godot-asset-lib-action@v0.4.0
# with:
# action: addEdit
# # Godot asset lib username
# username: expressobits
# # Godot asset lib password
# password: ${{ secrets.GODOT_ASSET_LIB_PASSWORD }}
# # ID of the asset in the asset store
# assetId: 1567
# # Path to asset template file
# assetTemplate: .github/workflows/.asset-template-addon.json.hb
# # Godot asset lib base url
# baseUrl: https://godotengine.org/asset-library/api

- name: Debug Godot Asset Lib
run: echo $PLUGIN_VERSION

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