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Creating Inventory Database

Rafael Correa edited this page Sep 23, 2023 · 3 revisions

Creating Inventory Database

  1. Go to Inventory in top view of godot editor

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  1. In this part you will see the editor empty, we will add the key file for adding any resource to the inventory system, the Inventory Database.

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  1. Select the add icon to open the window to create a new database.

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  1. Choose the name of your database and Select Ok(Normally a simple project will have no more than one database, that is, a name like 'database' would already be suggested)

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  1. Now we can see that the editor screen has changed, showing 4 icons available in the editor, to add a new item, recipe, craft-station and category respectively.

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From now on we can follow the tutorial to add any of these features:

  • [TODO] Add Inventory Items
  • [TODO] Add Recipes
  • [TODO] Add Craft-Station
  • [TODO] Add Item Category