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CAM: Don't try and track ghosts when watching qtv/mvd
Example given by praxismo: if tracking one player and pressing jump to watch the next, if the next player is a ghost, the camera gets 'stuck'. Now it skips over the ghost and moves on to the next connected player. Should probably skip them on standard spec slots too, but it survives because mvdsv returns "invalid client to track"... there are other issues with that and client numbers changing, so leaving for another day.
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