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UI.h
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UI.h
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/***************************************************************************
* Copyright (C) 2010 Alexey Aksenov, Alexx Fomichew *
* Alexey Aksenov (ezh at ezh.msk.ru) software, firmware *
* Alexx Fomichew (axx at fomichi.ru) hardware *
* *
* This file is part of ENikiBENiki *
* *
* ENikiBENiki is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ENikiBENiki is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with ENikiBENiki. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
#include <ptlib.h>
#include "Controller.h"
#include "Resources.h"
#ifndef _UI_H_
#define _UI_H_
class UI {
public:
UI(ControllerThread * _controller, Resources * _resources, PConfig * _config);
virtual bool Initialize() = 0;
virtual void Main() = 0;
virtual ~UI();
protected:
ControllerThread *controller;
Resources *resources;
PConfig *config;
};
#endif // _UI_H
// End of File ///////////////////////////////////////////////////////////////
// vim:ft=c:ts=4:sw=4