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Woof! 11.1.0

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@github-actions github-actions released this 17 May 08:16
· 669 commits to master since this release

New Features and Improvements

  • Allow bound keys to be unbound in menus by pressing the same key.
  • Implementation of the Native MIDI module for macOS (fixed regression after removing SDL_Mixer).
  • Add -dumptables command line option to export generated translation tables to PWAD.
  • Windows Native MIDI improvements (@ceski-1):
    • Fix EMIDI global looping.
    • Add MIDI compatibility levels. winmm_complevel config option:
      0: Vanilla (Emulates DMX MPU-401 mode)
      1: Standard (Emulates MS GS Synth) (Default)
      2: Full (Send everything to device, including SysEx)
  • Distinguish exit with message on error and on success.

Bug Fixes

  • Fix memory issues in dehacked parser found with ASan.
  • Fix "Smooth pixel scaling" inconsistencies (now it should match Crispy Doom).
  • More robust fallback logic for music modules (@joanbm).
  • Always print player coords if automap is inactive.
  • Eat key if cheat found (e.g. don't switch weapons when typing IDCLEV11).
  • Resetting the MUSINFO track after changing the level.
  • Add initialization checks to music modules. Fixed crash if sound device not found (thanks to @joanbm).
  • Fix initialization with invalid video_display setting (@joanbm).