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Woof! 11.3.0

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@github-actions github-actions released this 06 Jul 06:34
· 587 commits to master since this release

New Features and Improvements

  • Add direct aiming from Crispy Doom. More accurate vertical aiming (thanks to @ceski-1).
  • Optimizations for plane rendering, taken from Eternity Engine (thanks to @JNechaevsky).
  • Add -dedicated, -uncapped and -nouncapped command line parmeters (thanks to @loopfz).
  • Rename -nodehlump to -nodeh for consistency with other ports.
  • Use sector lightlevel for sprites in Boom and Vanilla complevels.

Bug Fixes

  • Avoid the midiOutUnprepareHeader() function in the Windows MIDI music module. This may fix rare crashes for some users.
  • Fixed flickering sectors rendering when interpolation is enabled (Ancient Aliens MAP24 and others).
  • Do not apply weapon centering in strict mode.
  • Fix pause for Fluidsynth v2.3.3.
  • Fix the rightmost column when rendering weapons with interpolation enabled (thanks to @MrAlaux).
  • Fix replacing the same string twice in Dehacked for music (PL2.wad MAP27 music track).