Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

about the depth of NERF #31

Open
xubin1994 opened this issue Oct 1, 2023 · 1 comment
Open

about the depth of NERF #31

xubin1994 opened this issue Oct 1, 2023 · 1 comment

Comments

@xubin1994
Copy link

xubin1994 commented Oct 1, 2023

Hello, I have a question about when use NGP to render depth. It seems that NERF uses the distance of the sampling point to render the depth. It uses the distance from (x, y, z) to the origin (0, 0, 0) instead of the depth of z. So is it correct to use NERF to render the depth to disp here? Is there a problem?

@wtyuan96
Copy link

The depth value is calculated by integration of t value, which is along the z axis.
Remember that the camera ray r(t)=o+td.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants