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refactor(): canvas text editing manager #8543

Merged
merged 42 commits into from Jan 12, 2023
Merged

refactor(): canvas text editing manager #8543

merged 42 commits into from Jan 12, 2023

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ShaMan123
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@ShaMan123 ShaMan123 commented Dec 29, 2022

Motivation

Another step making text classes readable, simpler, Scoped which they are absolutely not

Description

extracted the logic that handles canvas itext instances from itext_behavior to a dedicated manager

Changes

  • register itext from _set. This will handle cases such as nested itexts.
  • delegate mouse move invocation to the manager

Gist

In Action

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Progress

src/mixins/itext_behavior.mixin.ts Show resolved Hide resolved
@@ -94,7 +94,7 @@ export class Text<
* @type Array
* @private
*/
_dimensionAffectingProps: (keyof this)[];
_dimensionAffectingProps: string[];
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TS went mad because of this line


add(target: IText | Textbox) {
if (!this.disposer) {
const disposer = this.canvas.on('mouse:up', () => {
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I will try to remove the need for the subscription

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done

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github-actions bot commented Dec 29, 2022

Build Stats

file / KB (diff) bundled minified
fabric 927.379 (-0.987) 298.827 (-0.283)

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github-actions bot commented Dec 29, 2022

Coverage after merging itext-canvas-handler into master will be

83.19%

Coverage Report
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@ShaMan123 ShaMan123 changed the title chore(TS): canvas text editing manager refactor(): canvas text editing manager Dec 29, 2022
I think this should not be an issue
tests fail because IText is used on StaticCanvas and shouldn't  really
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seems ready
tested live as well

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updated from master

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extensive test

@ShaMan123 ShaMan123 added the text label Jan 10, 2023
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I am not sure why the mouse move handler (now renamed to updateSelection) is not called from the object's mousemove event. so moving outside the textbox will still update selection.

  • It seems selected is handled by mouse up so no need to false it from the manager
  • rm __isMousedown:
    • used for updating selection only when mouse move after mouse down (now handled by the manager)
    • used to render the cursor with global alpha = 1, fixed to not run cursor animation in such a case

This PR is becoming less scoped and is about to clash with #8583 #8534

A few fixes so tests pass and I am done hopefully

@@ -521,7 +434,6 @@ export abstract class ITextBehaviorMixin<
this.selectionStart !== currentStart ||
this.selectionEnd !== currentEnd
) {
this.restartCursorIfNeeded();
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important fix
no reason to do this here, in case of a cursor the animation will be started from mouse up

src/mixins/itext_behavior.mixin.ts Outdated Show resolved Hide resolved
// avoid running this logic when there is an active object
// this because is possible with shift click and fast clicks,
// to rapidly deselect and reselect this object and trigger an enterEdit
return;
}

if (this.__lastSelected && !this.__corner) {
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this bit is really harsh, hard to understand logic

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READY

@asturur
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asturur commented Jan 10, 2023

I think this all in all is better than what we had before, is also a change that will open up to regressions for sure.
If you can do that rename and remove the !this.selected then we can merge

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asturur commented Jan 10, 2023

Oh also please tell me more about those nexted Itexts
Are you talking about adding a group that has an itext inside?

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applied changes from review

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asturur commented Jan 12, 2023

This is good work imho, just not convinced about that _set usage.
Would really leave set to small things.
I m sure later we can find a way to use onObject added for that.
I don't see an issue with onObjectAdded traversing the objects.
Something is setting canvas prop on every object in a group when we move a group from a canvas to another, so this mechanism already exists somewhere

@asturur asturur merged commit 8b102b7 into master Jan 12, 2023
@asturur asturur deleted the itext-canvas-handler branch January 12, 2023 00:54
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Very good point
We can move away from set

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2 participants