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Shades temporarily count as percent #33

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hdmark opened this issue Apr 16, 2023 · 1 comment
Closed

Shades temporarily count as percent #33

hdmark opened this issue Apr 16, 2023 · 1 comment

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@hdmark
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hdmark commented Apr 16, 2023

I'm seeing shades count as 3% ish for the % in the current pull. Not sure why but then it seems to potentially mess up count afterwards. In the last pull of Alg, it was showing me at 93.xx and then the last pull should be 6% but the numbers were not adding up until after the kill.

@fabysdev
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fabysdev commented May 7, 2023

there was most likely a timing issue while resolving the % an npc gives. (this is done by checking the % change when an npc dies)

in such cases, deleting the progress database schould resolve the issue (MDT is used as backup, so there will always be a % display). you can do this by clicking the button "Delete progress percent database" within the options.

@fabysdev fabysdev closed this as completed May 7, 2023
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