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Using Unity FB SDK 7.5.0 and I got an error when I call FB.Init()
NullReferenceException: Object reference not set to an instance of an object Facebook.Unity.FacebookBase.OnInitComplete (Facebook.Unity.ResultContainer resultContainer) (at Assets/FacebookSDK/SDK/Scripts/FacebookBase.cs:217) Facebook.Unity.FacebookGameObject.OnInitComplete (System.String message) (at Assets/FacebookSDK/SDK/Scripts/FacebookGameObject.cs:62) Facebook.Unity.Editor.EditorFacebook.Init (Facebook.Unity.HideUnityDelegate hideUnityDelegate, Facebook.Unity.InitDelegate onInitComplete) (at Assets/FacebookSDK/SDK/Scripts/PlatformEditor/EditorFacebook.cs:79) Facebook.Unity.FB+<Init>c__AnonStorey12.<>m__4 () (at Assets/FacebookSDK/SDK/Scripts/FB.cs:234) Facebook.Unity.FB+CompiledFacebookLoader.Start () (at Assets/FacebookSDK/SDK/Scripts/FB.cs:864)
The text was updated successfully, but these errors were encountered:
I can confirm this happens to us in Unity Editor and also in WebGL builds
Sorry, something went wrong.
This is being tracked in https://developers.facebook.com/bugs/929096797187666/
This will be fixed in the next release
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Using Unity FB SDK 7.5.0 and I got an error when I call FB.Init()
The text was updated successfully, but these errors were encountered: