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Running Unity 5.4.0 with FB SDK 7.8, I get the following error while running my project:
get_activeBuildTarget is not allowed to be called from a ScriptableObject constructor (or instance field initializer), call it in OnEnable instead. Called from ScriptableObject 'FacebookSettingsEditor'.
See "Script Serialization" page in the Unity Manual for further details.
UnityEditor.EditorUserBuildSettings:get_activeBuildTarget()
Facebook.Unity.Editor.FacebookSettingsEditor:.ctor()
The text was updated successfully, but these errors were encountered:
Running Unity 5.4.0 with FB SDK 7.8, I get the following error while running my project:
get_activeBuildTarget is not allowed to be called from a ScriptableObject constructor (or instance field initializer), call it in OnEnable instead. Called from ScriptableObject 'FacebookSettingsEditor'.
See "Script Serialization" page in the Unity Manual for further details.
UnityEditor.EditorUserBuildSettings:get_activeBuildTarget()
Facebook.Unity.Editor.FacebookSettingsEditor:.ctor()
The text was updated successfully, but these errors were encountered: