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Get Active Build Target Error #31

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bradkeys opened this issue Aug 3, 2016 · 3 comments
Closed

Get Active Build Target Error #31

bradkeys opened this issue Aug 3, 2016 · 3 comments

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@bradkeys
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bradkeys commented Aug 3, 2016

Running Unity 5.4.0 with FB SDK 7.8, I get the following error while running my project:

get_activeBuildTarget is not allowed to be called from a ScriptableObject constructor (or instance field initializer), call it in OnEnable instead. Called from ScriptableObject 'FacebookSettingsEditor'.
See "Script Serialization" page in the Unity Manual for further details.
UnityEditor.EditorUserBuildSettings:get_activeBuildTarget()
Facebook.Unity.Editor.FacebookSettingsEditor:.ctor()

@swiese
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swiese commented Aug 3, 2016

You can report bugs to
https://developers.facebook.com/bugs

@swiese swiese closed this as completed Aug 3, 2016
@leonardseymore
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Got mine working again by right clicking on FacebookSDK and choosing Reimport

@shinriyo
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shinriyo commented Nov 4, 2018

Facebook sdk always has bug

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4 participants