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Issue: Viewability validation failed for Native Ads #44

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lukeWW opened this issue Nov 25, 2016 · 1 comment
Closed

Issue: Viewability validation failed for Native Ads #44

lukeWW opened this issue Nov 25, 2016 · 1 comment

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@lukeWW
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lukeWW commented Nov 25, 2016

I'm using the version 7.9.0

The Ad GameObject that is centered on the screen, is wrongly detected as not visible. The log says:
Viewability validation failed: GameObject is not on screen. (x axis)
Native ad viewability check for unique id 0 returned success? False

I've inserted a log in the checkGameObjectViewability method of AdHandler and I noticed that the position calculated is wrong:
positionOnScreen.x: -214.9999 > screenSize.width:1080 - width:430

In my Unity project (2D) I've a Canvas with a Canvas Scaler with the MainCamera positioned at the origin.

Maybe something wrong in the calculateWorldPosition method?

@swiese
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swiese commented Jan 4, 2017

This is not the repo for the audience network sdk. Please report bugs for audience network at https://developers.facebook.com/bugs

@swiese swiese closed this as completed Jan 4, 2017
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