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The Ad GameObject that is centered on the screen, is wrongly detected as not visible. The log says: Viewability validation failed: GameObject is not on screen. (x axis) Native ad viewability check for unique id 0 returned success? False
I've inserted a log in the checkGameObjectViewability method of AdHandler and I noticed that the position calculated is wrong: positionOnScreen.x: -214.9999 > screenSize.width:1080 - width:430
In my Unity project (2D) I've a Canvas with a Canvas Scaler with the MainCamera positioned at the origin.
Maybe something wrong in the calculateWorldPosition method?
The text was updated successfully, but these errors were encountered:
I'm using the version 7.9.0
The Ad GameObject that is centered on the screen, is wrongly detected as not visible. The log says:
Viewability validation failed: GameObject is not on screen. (x axis)
Native ad viewability check for unique id 0 returned success? False
I've inserted a log in the checkGameObjectViewability method of AdHandler and I noticed that the position calculated is wrong:
positionOnScreen.x: -214.9999 > screenSize.width:1080 - width:430
In my Unity project (2D) I've a Canvas with a Canvas Scaler with the MainCamera positioned at the origin.
Maybe something wrong in the calculateWorldPosition method?
The text was updated successfully, but these errors were encountered: