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Create MockAsyncUDPSocket
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Summary: - Mark all methods in AsyncUDPSocket as virtual
- Create new gmock AsyncUDPSocket: MockAsyncUDPSocket

Reviewed By: @yfeldblum

Differential Revision: D2370668
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Peter Griess authored and facebook-github-bot-4 committed Aug 24, 2015
1 parent 2d6a824 commit 0c63ead
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Showing 3 changed files with 59 additions and 13 deletions.
1 change: 1 addition & 0 deletions folly/Makefile.am
Expand Up @@ -216,6 +216,7 @@ nobase_follyinclude_HEADERS = \
io/async/test/MockAsyncServerSocket.h \
io/async/test/MockAsyncSSLSocket.h \
io/async/test/MockAsyncTransport.h \
io/async/test/MockAsyncUDPSocket.h \
io/async/test/SocketPair.h \
io/async/test/TimeUtil.h \
io/async/test/UndelayedDestruction.h \
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26 changes: 13 additions & 13 deletions folly/io/async/AsyncUDPSocket.h
Expand Up @@ -87,7 +87,7 @@ class AsyncUDPSocket : public EventHandler {
/**
* Returns the address server is listening on
*/
const folly::SocketAddress& address() const {
virtual const folly::SocketAddress& address() const {
CHECK_NE(-1, fd_) << "Server not yet bound to an address";
return localAddress_;
}
Expand All @@ -98,63 +98,63 @@ class AsyncUDPSocket : public EventHandler {
* use `address()` method above to get it after this method successfully
* returns.
*/
void bind(const folly::SocketAddress& address);
virtual void bind(const folly::SocketAddress& address);

/**
* Use an already bound file descriptor. You can either transfer ownership
* of this FD by using ownership = FDOwnership::OWNS or share it using
* FDOwnership::SHARED. In case FD is shared, it will not be `close`d in
* destructor.
*/
void setFD(int fd, FDOwnership ownership);
virtual void setFD(int fd, FDOwnership ownership);

/**
* Send the data in buffer to destination. Returns the return code from
* ::sendmsg.
*/
ssize_t write(const folly::SocketAddress& address,
const std::unique_ptr<folly::IOBuf>& buf);
virtual ssize_t write(const folly::SocketAddress& address,
const std::unique_ptr<folly::IOBuf>& buf);

/**
* Send data in iovec to destination. Returns the return code from sendmsg.
*/
ssize_t writev(const folly::SocketAddress& address,
const struct iovec* vec, size_t veclen);
virtual ssize_t writev(const folly::SocketAddress& address,
const struct iovec* vec, size_t veclen);

/**
* Start reading datagrams
*/
void resumeRead(ReadCallback* cob);
virtual void resumeRead(ReadCallback* cob);

/**
* Pause reading datagrams
*/
void pauseRead();
virtual void pauseRead();

/**
* Stop listening on the socket.
*/
void close();
virtual void close();

/**
* Get internal FD used by this socket
*/
int getFD() const {
virtual int getFD() const {
CHECK_NE(-1, fd_) << "Need to bind before getting FD out";
return fd_;
}

/**
* Set reuse port mode to call bind() on the same address multiple times
*/
void setReusePort(bool reusePort) {
virtual void setReusePort(bool reusePort) {
reusePort_ = reusePort;
}

/**
* Set SO_REUSEADDR flag on the socket. Default is ON.
*/
void setReuseAddr(bool reuseAddr) {
virtual void setReuseAddr(bool reuseAddr) {
reuseAddr_ = reuseAddr;
}

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45 changes: 45 additions & 0 deletions folly/io/async/test/MockAsyncUDPSocket.h
@@ -0,0 +1,45 @@
/*
* Copyright 2015 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once

#include <gmock/gmock.h>

#include <folly/io/async/AsyncUDPSocket.h>

namespace folly { namespace test {

struct MockAsyncUDPSocket : public AsyncUDPSocket {
explicit MockAsyncUDPSocket(EventBase* evb) : AsyncUDPSocket(evb) {}
virtual ~MockAsyncUDPSocket() {}

MOCK_CONST_METHOD0(address, const SocketAddress&());
MOCK_METHOD1(bind, void(const SocketAddress&));
MOCK_METHOD2(setFD, void(int, AsyncUDPSocket::FDOwnership));
MOCK_METHOD2(
write,
ssize_t(const SocketAddress&, const std::unique_ptr<IOBuf>&));
MOCK_METHOD3(
writev,
ssize_t(const SocketAddress&, const struct iovec*, size_t));
MOCK_METHOD1(resumeRead, void(ReadCallback*));
MOCK_METHOD0(pauseRead, void());
MOCK_METHOD0(close, void());
MOCK_CONST_METHOD0(getFD, int());
MOCK_METHOD1(setReusePort, void(bool));
MOCK_METHOD1(setReuseAddr, void(bool));
};

}}

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