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Serialize pending server components by reference (lazy component) (#2…
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…0137)

This now means that if a server component suspends, its value becomes a
React.lazy object. I.e. the element that rendered the server component
gets replaced with a lazy node.

As of #19033 lazy objects can be rendered in the node position. This allows
us to suspend at the location of the server component while we're waiting
on its content.

Now server components has the same capabilities as Blocks to progressively
reveal its content.
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sebmarkbage committed Oct 31, 2020
1 parent 930ce7c commit 3fbd47b
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Showing 2 changed files with 208 additions and 6 deletions.
3 changes: 2 additions & 1 deletion packages/react-server/src/ReactFlightServer.js
Original file line number Diff line number Diff line change
Expand Up @@ -460,7 +460,7 @@ export function resolveModelToJSON(
const newSegment = createSegment(request, () => value);
const ping = newSegment.ping;
x.then(ping, ping);
return serializeByValueID(newSegment.id);
return serializeByRefID(newSegment.id);
} else {
// Something errored. Don't bother encoding anything up to here.
throw x;
Expand Down Expand Up @@ -708,6 +708,7 @@ function flushCompletedChunks(request: Request): void {
break;
}
}
moduleChunks.splice(0, i);
// Next comes model data.
const jsonChunks = request.completedJSONChunks;
i = 0;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -64,28 +64,34 @@ describe('ReactFlightDOM', () => {
};
}

function block(render, load) {
function moduleReference(moduleExport) {
const idx = webpackModuleIdx++;
webpackModules[idx] = {
d: render,
d: moduleExport,
};
webpackMap['path/' + idx] = {
id: '' + idx,
chunks: [],
name: 'd',
};
const MODULE_TAG = Symbol.for('react.module.reference');
return {$$typeof: MODULE_TAG, name: 'path/' + idx};
}

function block(render, load) {
if (load === undefined) {
return () => {
return ReactTransportDOMServerRuntime.serverBlockNoData('path/' + idx);
return ReactTransportDOMServerRuntime.serverBlockNoData(
moduleReference(render),
);
};
}
return function(...args) {
const curriedLoad = () => {
return load(...args);
};
const MODULE_TAG = Symbol.for('react.module.reference');
return ReactTransportDOMServerRuntime.serverBlock(
{$$typeof: MODULE_TAG, name: 'path/' + idx},
moduleReference(render),
curriedLoad,
);
};
Expand Down Expand Up @@ -314,6 +320,9 @@ describe('ReactFlightDOM', () => {
return 'data';
}
function DelayedText({children}, data) {
if (data !== 'data') {
throw new Error('No data');
}
return <Text>{children}</Text>;
}
const loadBlock = block(DelayedText, load);
Expand Down Expand Up @@ -477,4 +486,196 @@ describe('ReactFlightDOM', () => {
'<p>Game over</p>', // TODO: should not have message in prod.
);
});

// @gate experimental
it('should progressively reveal server components', async () => {
const {Suspense} = React;

// Client Components

class ErrorBoundary extends React.Component {
state = {hasError: false, error: null};
static getDerivedStateFromError(error) {
return {
hasError: true,
error,
};
}
render() {
if (this.state.hasError) {
return this.props.fallback(this.state.error);
}
return this.props.children;
}
}

function MyErrorBoundary({children}) {
return (
<ErrorBoundary fallback={e => <p>{e.message}</p>}>
{children}
</ErrorBoundary>
);
}

function Placeholder({children, fallback}) {
return <Suspense fallback={fallback}>{children}</Suspense>;
}

// Model
function Text({children}) {
return children;
}

function makeDelayedText() {
let error, _resolve, _reject;
let promise = new Promise((resolve, reject) => {
_resolve = () => {
promise = null;
resolve();
};
_reject = e => {
error = e;
promise = null;
reject(e);
};
});
function DelayedText({children}, data) {
if (promise) {
throw promise;
}
if (error) {
throw error;
}
return <Text>{children}</Text>;
}
return [DelayedText, _resolve, _reject];
}

const [Friends, resolveFriends] = makeDelayedText();
const [Name, resolveName] = makeDelayedText();
const [Posts, resolvePosts] = makeDelayedText();
const [Photos, resolvePhotos] = makeDelayedText();
const [Games, , rejectGames] = makeDelayedText();

// View
function ProfileDetails({avatar}) {
return (
<div>
<Name>:name:</Name>
{avatar}
</div>
);
}
function ProfileSidebar({friends}) {
return (
<div>
<Photos>:photos:</Photos>
{friends}
</div>
);
}
function ProfilePosts({posts}) {
return <div>{posts}</div>;
}
function ProfileGames({games}) {
return <div>{games}</div>;
}

const MyErrorBoundaryClient = moduleReference(MyErrorBoundary);
const PlaceholderClient = moduleReference(Placeholder);

function ProfileContent() {
return (
<>
<ProfileDetails avatar={<Text>:avatar:</Text>} />
<PlaceholderClient fallback={<p>(loading sidebar)</p>}>
<ProfileSidebar friends={<Friends>:friends:</Friends>} />
</PlaceholderClient>
<PlaceholderClient fallback={<p>(loading posts)</p>}>
<ProfilePosts posts={<Posts>:posts:</Posts>} />
</PlaceholderClient>
<MyErrorBoundaryClient>
<PlaceholderClient fallback={<p>(loading games)</p>}>
<ProfileGames games={<Games>:games:</Games>} />
</PlaceholderClient>
</MyErrorBoundaryClient>
</>
);
}

const model = {
rootContent: <ProfileContent />,
};

function ProfilePage({response}) {
return response.readRoot().rootContent;
}

const {writable, readable} = getTestStream();
ReactTransportDOMServer.pipeToNodeWritable(model, writable, webpackMap);
const response = ReactTransportDOMClient.createFromReadableStream(readable);

const container = document.createElement('div');
const root = ReactDOM.unstable_createRoot(container);
await act(async () => {
root.render(
<Suspense fallback={<p>(loading)</p>}>
<ProfilePage response={response} />
</Suspense>,
);
});
expect(container.innerHTML).toBe('<p>(loading)</p>');

// This isn't enough to show anything.
await act(async () => {
resolveFriends();
});
expect(container.innerHTML).toBe('<p>(loading)</p>');

// We can now show the details. Sidebar and posts are still loading.
await act(async () => {
resolveName();
});
// Advance time enough to trigger a nested fallback.
jest.advanceTimersByTime(500);
expect(container.innerHTML).toBe(
'<div>:name::avatar:</div>' +
'<p>(loading sidebar)</p>' +
'<p>(loading posts)</p>' +
'<p>(loading games)</p>',
);

// Let's *fail* loading games.
await act(async () => {
rejectGames(new Error('Game over'));
});
expect(container.innerHTML).toBe(
'<div>:name::avatar:</div>' +
'<p>(loading sidebar)</p>' +
'<p>(loading posts)</p>' +
'<p>Game over</p>', // TODO: should not have message in prod.
);

// We can now show the sidebar.
await act(async () => {
resolvePhotos();
});
expect(container.innerHTML).toBe(
'<div>:name::avatar:</div>' +
'<div>:photos::friends:</div>' +
'<p>(loading posts)</p>' +
'<p>Game over</p>', // TODO: should not have message in prod.
);

// Show everything.
await act(async () => {
resolvePosts();
});
expect(container.innerHTML).toBe(
'<div>:name::avatar:</div>' +
'<div>:photos::friends:</div>' +
'<div>:posts:</div>' +
'<p>Game over</p>', // TODO: should not have message in prod.
);
});
});

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