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index.shtml
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/
index.shtml
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<!DOCTYPE html>
<html> <!-- manifest="chess/chess.manifest" -->
<head>
<script type="text/javascript">
var log_str = '';
var g_base_time = (new Date).getTime();
var dump_count = 3;
function logtime(str) {
log_str += ((new Date).getTime() - g_base_time) + ' ' + str + '\n';
}
function dumplog(mask) {
dump_count &= ~mask;
if (dump_count) {
return;
}
return;
console.log(log_str);
mypostrequest = new XMLHttpRequest();
mypostrequest.open("POST", "/results", true);
mypostrequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
mypostrequest.send("log_str="+log_str);
}
logtime('index.html');
</script>
<script type="text/javascript"> logtime('css load') </script>
<link rel="stylesheet" type="text/css" href="/chess/style.css" />
<script type="text/javascript"> logtime('jssdk lib load') </script>
#include '/engine/include/fb_jssdk.include'
<script type="text/javascript"> logtime('jssdk lib load-done') </script>
#include '/engine/include/portrait.include'
#include 'app_id'
#include '/engine/include/min.include'
<script type="text/javascript"> logtime('jsgamebench lib load-done') </script>
<script type="text/javascript" src="/chess/constants.js"></script>
<script type="text/javascript" src="/chess/board.js"></script>
<script type="text/javascript" src="/chess/pieces.js"></script>
<script type="text/javascript" src="/chess/publish.js"></script>
<script type="text/javascript" src="/chess/chess.js"></script>
<script type="text/javascript"> logtime('game js load-done') </script>
</head>
<body
onresize="Init.winresize();"
onload="Init.init();"
onorientationchange="Init.winresize();"
onunload="Init.quit()">
<div id="fb-root"></div>
<div id="gameui"></div>
<div id="gamebody"></div>
</body>
</html>