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Yuandong Tian
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#pragma once | ||
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#include "engine/game_state.h" | ||
#include "python_options.h" | ||
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#define _OFFSET(_c, _x, _y, _m) (((_c) * _m.GetYSize() + (_y)) * _m.GetXSize() + (_x)) | ||
#define _XY(loc, m) ((loc) % m.GetXSize()), ((loc) / m.GetXSize()) | ||
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#define NUM_RES_SLOT 5 | ||
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void MCExtract(const RTSState &s, PlayerId player_id, bool respect_fow, std::vector<float> *state); | ||
void MCSaveInfo(const RTSState &s, PlayerId player_id, GameState *gs); | ||
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