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--MarkerSets assignment to objects, 'interface' class and bindings (#…
…2371) * --add markersets alias class Intended to provide convenience access to markersets hierarchy * --Add MarkerSets.h; Specialize interaction to be MarkerSets class * --modify wrapper access to be just through sorted list of marker points * --add function to rekey Configuration values. This function will replace the original keys for all the values in a configuration (regardless of type) with sequential numeric strings preserving the natural ordering of the original set of keys * --increase array key limit to 1000 elements from 100 The constructed key for array values is formatted with a fixed-width leading-zero numeric string so that it will always sort properly. * --add rekeying to markersets after they are loaded. * --add MarkerSets accessors for all possible permutations * --make sure we clear out existing markers before we write new ones. * --bindings for subsets, link sets * --Finish bindings, cleanup LinkMarkerSet * --rename hierarchy components for clarity and brevity * --transform points between object local and world points * --add ability to map back to id from link name * --enable casting/templated subconfig create * --create subconfigs with appropriate type; init attrs w.empty markerset * --address occasional bugs with empty strings written to paths for saved jsons * --explicitly state limitations of using object initialization attributes
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