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Replay renderer partial deletion #2136

Merged
merged 9 commits into from
Jun 27, 2023
Merged

Replay renderer partial deletion #2136

merged 9 commits into from
Jun 27, 2023

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0mdc
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@0mdc 0mdc commented Jun 25, 2023

Motivation and Context

The batch renderer can only delete full scenes - it cannot delete single objects.

To circumvent this, deletions are processed as such:

  1. Latest transforms are cached.
  2. All instances are deleted.
  3. Remaining instances are re-created.
  4. Latest transforms are re-applied.

How Has This Been Tested

Tested locally on PPO training and added a unit test.

Types of changes

  • Docs change / refactoring / dependency upgrade
  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have read the CONTRIBUTING document.
  • I have completed my CLA (see CONTRIBUTING)
  • I have added tests to cover my changes.
  • All new and existing tests passed.

@0mdc 0mdc requested a review from eundersander June 25, 2023 21:54
@facebook-github-bot facebook-github-bot added the CLA Signed Do not delete this pull request or issue due to inactivity. label Jun 25, 2023
src/esp/gfx/replay/Player.cpp Outdated Show resolved Hide resolved
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@eundersander eundersander left a comment

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I left some comments. Let me know when I should take another look!

src/esp/gfx/replay/Player.cpp Outdated Show resolved Hide resolved
src/esp/gfx/replay/Player.cpp Outdated Show resolved Hide resolved
src/esp/gfx/replay/Player.cpp Outdated Show resolved Hide resolved
src/esp/gfx/replay/Player.cpp Outdated Show resolved Hide resolved
src/esp/gfx/replay/Player.h Outdated Show resolved Hide resolved
@0mdc 0mdc marked this pull request as ready for review June 26, 2023 19:35
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@eundersander eundersander left a comment

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Can you add a unit test that will trigger this code? BatchReplayRendererTest::testIntegration is close but it doesn't do any deletions.

src/esp/gfx/replay/Player.cpp Show resolved Hide resolved
@0mdc 0mdc changed the title [Draft] Replay renderer partial deletion Replay renderer partial deletion Jun 27, 2023
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LGTM!

@@ -0,0 +1,169 @@
// Copyright (c) Meta Platforms, Inc. and its affiliates.
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I assume this code was moved from BatchReplayRenderer.cpp without changes so I'm not looking closely at this file.

@0mdc 0mdc merged commit aa731e7 into main Jun 27, 2023
9 of 10 checks passed
@0mdc 0mdc deleted the replay-partial-deletion branch June 27, 2023 14:57
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3 participants