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尝试增加了对GLoader3D加载Spine的异步支持
UI中Spine的常用操作测试:
界面中放置一个spine,直接播放√
控制spine播放/循环√
控制spine动画名/皮肤√
加载为别的spine√
由于是异步加载,GLoader3D中虽然暴露了spineAnimation,但不应直接对其操作,修改播放/循环/动画名/皮肤等,都应操作GLoader3D中的对应属性