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Goblin - An Ogre3D Utility Library

About

Goblin is an Ogre3D library with usefull codes for this rendering engine used by DNTeam applications.

License

Goblin is released under GNU Lesser General Public License v3.0 or later [https://www.gnu.org/licenses/lgpl.html]

Dependencies

Building

Usually, you build Goblin with the following commands:

mkdir build
cd build
cmake ..
make
make install

Building for Android

To build for Android, the CMake command call must set the needed NDK variables:

cmake -DCMAKE_TOOLCHAIN_FILE=../CMakeModules/android.toolchain.cmake -DANDROID_NDK=path_to_Android_Ndk -DCMAKE_BUILD_TYPE=Release -DANDROID_ABI="armeabi-v7a" -DANDROID_NATIVE_API_LEVEL=12 ..

Change those parameters to your needs.

Options

There are some options that could be passed to CMake script:

  • GOBLIN_DEBUG -> Build the library with debugging symbols;
  • GOBLIN_STATIC -> Build a .a static library, instead of the shared one.

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An Ogre3D Utility Library

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