Firemonkey's Quest is point and click demo game showing various features of the Gorilla3D framework.
NOTICE: The game was developed with a NVIDIA GeForce 720 GT (2014). Screenshots and videos material is very limited due to bad performance.
- Realtime global illumination (not recommended for elder GPUs)
- Pathfinding AStar by click detection incl. obstacles (dynamic / static)
- Dialogues + HeadUpDisplay (a fixed one) and automatic audio playback
- Inventory (hidden) to manage actions
- FMOD audio interface incl. usage of DSP effects
- Character-Animation and switching of those depending on the scene action
- Mouse-Hover interaction with tooltips
- TriggerPoints to automatically execute actions
- TActionList combined with Gorilla3D interaction
- Bloom/EmissiveBlurring effect
- Masked EmissiveTexturing on the Firemonkey to simulate glowing fire
- Modifying shaders of existing materials to make objects transparent when they are hiding the character
- Animated objects (Banana, Diamond)
##Requirements:
- You need to at least Delphi 10.1+ and Gorilla3D Developer Edition package to be installed
- A GPU with at least OpenGL 4.3
##Installation
- Install Gorilla3D from GetIt-Package-Manager
- Use the Gorilla3D Installer Tool from https://gorilla3d.de/download/Gorilla3DInstaller.zip
- Manual installation by downloading the package from https://gorilla3d.de/files/?dir=packages and reading installation guides at https://docs.gorilla3d.de/1.0.0/start
##Documentation Feel free to read the documentation at: https://docs.gorilla3d.de/1.0.0/