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Simple Class that assigns the name o...
Simple Class that assigns the name of the parent GameObject to a UI TextField 1using System;
2using System.Collections;
3using System.Collections.Generic;
4using TMPro;
5using UnityEngine;
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HierarchyDividerEditor.cs
HierarchyDividerEditor.cs 1using UnityEditor;
2using UnityEngine;
34/// <summary>
5/// This is a simple Editor Tool to create a divider for the Editor Hierarchy.
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