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SummerHill Madness

An Introduction to an RPG game created with Phaser 3. Recruit friends, form a team and try to save your little town of SummerHill from monsters of another dimension on this pixel art turn-based RPG.

Play

SummerHill Madness

Start battle

How to Play

  • To select an option on the main menu, use the mouse right click on the corresponding button. You can also use the right click on the fullscreen icon to toggle fullscreen mode.
  • To move on the map and in the battle UI use the arrow keys, to confirm an action use the SPACE bar.

Built With

  • Phaser 3.24.1/WebGL
  • CSS
  • Javascript ES6
  • Webpack
  • Aseprite
  • Tiled
  • Netlify for deployment

Getting Started

  1. To deploy this project locally, download or clone this repo.

  2. Install the dependencies to build the project

    npm install
  1. Build the project with npm run build use the following command to start the development server(http://localhost:7000/) :
    npm run start
  1. To run the test:
    $ npm run test

Game Design Document

SumerHill-Madness Documentation

Author

👤 Fernando Bahamondes

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Give an ⭐️ if you like this project!

Potential Features

  • Add Mobile support

  • Implement a save game system

  • Expand the game to other areas

  • Upgrade the level cap

Acknowledgments

📝 License

This project is MIT licensed

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An Introduction to an RPG game created with Phaser 3

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