Curated list of awesome papers related to MOBAs, Data Analysis, Data Mining, Machine Learning and IA.
- Predicting Player Churn in Multiplayer Games using Goal-Weighted Empowerment (2013)
- Learning Dota 2 Team Compositions (2014)
- Mining Tracks of Competitive Video Games (2014)
- To win or not to win? A prediction model to determine the outcome of a DotA2 match (2014)
- DOTA 2 Win Prediction (2015)
- Predicting the winning side of DotA2 (2015)
- Quantifying decision impact in MOBA games (2015)
- Result Prediction by Mining Replays in Dota 2 (2015)
- Player Behavior and Optimal Team Composition in Online Multiplayer Games (poster) (2015)
- Esports Analytics Through Encounter Detection (2016)
- Applications of Machine Learning in Dota 2: Literature Review and Practical Knowledge Sharing (2016)
- Classifying Dota 2 Heroes Characters Based on Play Style and Performance (2013)
- Classification of Player Roles in the Team-Based Multi-player Game Dota 2 (2015)
- Leadership development through online gaming (2015)
- Efficiently detecting outlying behavior in video-game players (2015)
- What Did I Do Wrong in My MOBA Game? Mining Patterns Discriminating Deviant Behaviours (2016)
- Clustering Game Behavior Data (2014)
- Skill-Based Differences in Spatio-Temporal Team Behavior in Defence of the Ancients 2 (DotA 2) (2014)
- How Does He Saw Me? A Recommendation Engine for Picking Heroes in Dota 2 (2013)
- Calculating optimal jungling routes in dota 2 using neural networks and genetic algorithms (2014)
- A tutor agent for moba games (2015)
- Dynamic Difficulty Adjustment Through an Adaptive AI (2015)
- On the Development of Intelligent Agents for MOBA Games (2015)
- An analysis of online match-based games (2012)
- Ranking factors of team success (2013)
- Identifying patterns in combat that are predictive of success in MOBA games (2014)
- Social network analysis of high-level players in multiplayer online battle arena game (2014)
- Stand by your man: An examination of gender disparity in League of Legends (2015)
- Surrender at 20? matchmaking in league of legends (2015)
- Team vs. Team: Success Factors in a Multiplayer Online Battle Arena Game (2015)
- A qualitative exploration of factors affecting group cohesion and team play in multiplayer online battle arenas (mobas) (2016)
- Ping to win? Non-verbal communication and team performance in competitive online multiplayer games (2016)
- What Makes a Strong Team? Using Collective Intelligence to Predict Team Performance in League of Legends (2017)
- Decision support of bad player identification in moba games using pagerank based evidence accumulation and normal distribution based confidence interval (2014)
- Linguistic analysis of toxic behavior in an online video game (2014)
- STFU NOOB! predicting crowdsourced decisions on toxic behavior in online games (2014)
- The identification of deviance and its impact on retention in a multiplayer game (2014)
- Toxicity detection in multiplayer online games (2015)