Map and labyrinth generator (txt version and SFML version)
By: Fernando Pérez
E-Mail: fernaperg@gmail.com
Current version: v2.0.0 - RC (Release Candidate)
The purpose of this project is to create a procedural map and labyrinth generator.
The algorithm used for this is not the best, but it emerges from the idea of
looking at things from a different point of view.
More specifically what the algorithm does is create a central cell and from
that it generates adjacent to it in a random way, this allows the algorithm to be
really fast but in exchange it forms quite circular maps (of Pangea style).
For labyrinths, the only rule added is that any cell can not have more than 4
adjacent cells.
FERNANDO PÉREZ GUTIÉRREZ
Main programmer, conceptual designer.
Absolutly all the code was programmed by him.
This file has copyright assigned.
It is free to use, but give credit used.
Example of minimum credits:
AnimaDicer made by Fernando Pérez you can find this and more done for him here:
https://github.com/TheCorPlay
Please see [the licence file](LICENCE) for more information.