Releases: fgsfds/Steam-Superheater
Releases · fgsfds/Steam-Superheater
v1.1.0
- Added support for absolute paths for file fixes (ability to unpack files to the directories outside of the game folder)
- Added ability to continue downloading after network error (fixes downloading of large files)
- Improved working directory detection
v0.19.1
- Fixed crash when installing test fixes
- Fixed downloaded files counter not updating
v0.19.0
- Added ability to test new fixes added in the editor
- Small UI adjustments
v0.18.1
- Split installed.json into multiple files that are now stored in the games folders
- Moved config to the database
v0.17.0
- Added support for deprecated fixes. These fixes were disabled in the database and won't show in the fixes list, but if you installed one previously, you'll have a chance to uninstall it.
- Added hint to the editor
- Fixed "update available" message not disappearing after update
v0.16.0
- Moved fixes to the database and completely got rid of GitHub fixes repo
- Accompanying fixes
- Removed File size and MD5 fields from the editor. These are now calculated by the server.
v0.15.3
- Switched to my own API and storage instead of GitHub
- Added installs count, score and report button for fixes
- Increased max upload size to 1Gb
- Added ability to cancel files downloading and uploading
- Various stability and performance improvements
- Size of the executable increased to possibly prevent false positives from Windows Defender
v0.14.2
- Fixed error when installing fixes if compdata folder doesn't exist (Linux only)
- Fixed dll overrides and file size for shared fixes
v0.14.1
- Fixed bug with removing folders during fix uninstall
- Added notes for fixes that are only visible in the editor
- Added filter by fixes which support all OSes to the editor