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  1. Extract RGBA pixel data from an NSIm... Extract RGBA pixel data from an NSImage in Swift
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    //
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    //  NSImage+pixelData.swift
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    //
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    //  Created by Figgleforth on 5/21/15.
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    //  Copyright (c) 2015 Bojan Percevic. All rights reserved.
  2. Keyboard input for use with SpriteKi... Keyboard input for use with SpriteKit or SceneKit
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    //
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    //  Keyboard.swift
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    //
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    //  Created by Bojan Percevic on 5/21/15.
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    //  Copyright (c) 2015 Bojan Percevic. All rights reserved.
  3. Extract RGBA pixel data from an UIIm... Extract RGBA pixel data from an UIImage in Swift
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    //
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    //  UIImage+pixelData.swift
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    //
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    //  Created by Bojan Percevic on 5/25/15.
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    //  Copyright (c) 2015. All rights reserved.
  4. AnalogGestureRecognizer.gd AnalogGestureRecognizer.gd
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    # Based on https://gamedev.stackexchange.com/questions/182534/comparing-analog-stick-movements-to-predefined-flick-shapes 
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    extends Node2D
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    signal gesture_began(recognizer, gesture)
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    signal gesture_ended(recognizer, gesture)