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init.go
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init.go
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package init
import (
"github.com/filecoin-project/venus/pkg/specactors"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/cbor"
"github.com/ipfs/go-cid"
"github.com/filecoin-project/venus/pkg/specactors/adt"
"github.com/filecoin-project/venus/pkg/specactors/builtin"
"github.com/filecoin-project/venus/pkg/types"
builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin"
builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin"
builtin5 "github.com/filecoin-project/specs-actors/v5/actors/builtin"
)
func init() {
builtin.RegisterActorState(builtin0.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load0(store, root)
})
builtin.RegisterActorState(builtin2.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load2(store, root)
})
builtin.RegisterActorState(builtin3.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load3(store, root)
})
builtin.RegisterActorState(builtin4.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load4(store, root)
})
builtin.RegisterActorState(builtin5.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load5(store, root)
})
}
var (
Address = builtin5.InitActorAddr
Methods = builtin5.MethodsInit
)
func Load(store adt.Store, act *types.Actor) (State, error) {
switch act.Code {
case builtin0.InitActorCodeID:
return load0(store, act.Head)
case builtin2.InitActorCodeID:
return load2(store, act.Head)
case builtin3.InitActorCodeID:
return load3(store, act.Head)
case builtin4.InitActorCodeID:
return load4(store, act.Head)
case builtin5.InitActorCodeID:
return load5(store, act.Head)
}
return nil, xerrors.Errorf("unknown actor code %s", act.Code)
}
func MakeState(store adt.Store, av specactors.Version, networkName string) (State, error) {
switch av {
case specactors.Version0:
return make0(store, networkName)
case specactors.Version2:
return make2(store, networkName)
case specactors.Version3:
return make3(store, networkName)
case specactors.Version4:
return make4(store, networkName)
case specactors.Version5:
return make5(store, networkName)
}
return nil, xerrors.Errorf("unknown actor version %d", av)
}
func GetActorCodeID(av specactors.Version) (cid.Cid, error) {
switch av {
case specactors.Version0:
return builtin0.InitActorCodeID, nil
case specactors.Version2:
return builtin2.InitActorCodeID, nil
case specactors.Version3:
return builtin3.InitActorCodeID, nil
case specactors.Version4:
return builtin4.InitActorCodeID, nil
case specactors.Version5:
return builtin5.InitActorCodeID, nil
}
return cid.Undef, xerrors.Errorf("unknown actor version %d", av)
}
type State interface {
cbor.Marshaler
ResolveAddress(address address.Address) (address.Address, bool, error)
MapAddressToNewID(address address.Address) (address.Address, error)
NetworkName() (string, error)
ForEachActor(func(id abi.ActorID, address address.Address) error) error
// Remove exists to support tooling that manipulates state for testing.
// It should not be used in production code, as init actor entries are
// immutable.
Remove(addrs ...address.Address) error
// Sets the network's name. This should only be used on upgrade/fork.
SetNetworkName(name string) error
// Sets the next ID for the init actor. This should only be used for testing.
SetNextID(id abi.ActorID) error
// Sets the address map for the init actor. This should only be used for testing.
SetAddressMap(mcid cid.Cid) error
AddressMap() (adt.Map, error)
GetState() interface{}
}