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edgehead/assets/text/Knights/locations/080_keep/000_keep_gate.egb.txt
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// --- | ||
APPROACH: $keep_gate FROM $staging_area | ||
COMMAND: Go >> The Keep's Gate | ||
DESCRIPTION: $NONE | ||
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// --- | ||
ROOM: $keep_gate | ||
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FLAGS: $IDLE | ||
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POS: 15, 86 | ||
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FIRST_DESCRIPTION: | ||
The plain, ancient geometry of the Pyramid's hallways is suddenly disrupted by a massive gate. The gate is from dark, richly ornamented redwood. | ||
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This is a lord's house, except it doesn't stand on top of a hill or next to a lake. Instead, it is embedded in the ancient building. | ||
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DESCRIPTION: $NONE | ||
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NOTES: | ||
// TODO: $attempt_open_gate --> learn it's nailed down | ||
// TODO: the three different ways to get past the gate |
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