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Add pressure-vessel's overrides data dir to XDG_DATA_DIRS
This is a hack until the underlying issue is fixed in the steam-runtime. Pressure-vessel mounts Flatpak extensions on a different path within the container, and that breaks Vulkan Layers due to that path not being in Vulkan-Loader's search paths, documented on: https://github.com/KhronosGroup/Vulkan-Loader/blob/main/docs/LoaderLayerInterface.md#linux-layer-discovery This directory doesn't exist outside a pressure-vessel container, which is only used by games and not by all of them. But still, adding it to XDG_DATA_DIRS in finish-args shouldn't cause any adverse effect, as these search paths are not required to be all valid. fixes #1280
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