New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Improve polyline framerate for map moves, i.e. panning (performance i… #1423
Closed
Closed
Changes from all commits
Commits
File filter
Filter by extension
Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -5,11 +5,11 @@ import 'package:flutter/widgets.dart'; | |
import 'package:flutter_map/flutter_map.dart'; | ||
import 'package:flutter_map/src/map/flutter_map_state.dart'; | ||
import 'package:latlong2/latlong.dart'; | ||
import 'package:flutter/foundation.dart' show kIsWeb; | ||
|
||
class Polyline { | ||
final Key? key; | ||
final List<LatLng> points; | ||
final List<Offset> offsets = []; | ||
final double strokeWidth; | ||
final Color color; | ||
final double borderStrokeWidth; | ||
|
@@ -20,7 +20,14 @@ class Polyline { | |
final StrokeCap strokeCap; | ||
final StrokeJoin strokeJoin; | ||
final bool useStrokeWidthInMeter; | ||
late LatLngBounds boundingBox; | ||
|
||
LatLngBounds? _boundingBox; | ||
LatLngBounds get boundingBox { | ||
if (_boundingBox == null) { | ||
_boundingBox = LatLngBounds.fromPoints(points); | ||
} | ||
return _boundingBox!; | ||
} | ||
|
||
Polyline({ | ||
required this.points, | ||
|
@@ -54,71 +61,58 @@ class PolylineLayer extends StatelessWidget { | |
/// performance of the layer. | ||
final bool saveLayers; | ||
|
||
PolylineLayer({ | ||
const PolylineLayer({ | ||
super.key, | ||
this.polylines = const [], | ||
this.polylineCulling = false, | ||
this.saveLayers = false, | ||
}) { | ||
if (polylineCulling) { | ||
for (final polyline in polylines) { | ||
polyline.boundingBox = LatLngBounds.fromPoints(polyline.points); | ||
} | ||
} | ||
} | ||
}); | ||
|
||
@override | ||
Widget build(BuildContext context) { | ||
final map = FlutterMapState.maybeOf(context)!; | ||
final zoom = map.zoom; | ||
final rotation = map.rotation; | ||
|
||
return LayoutBuilder( | ||
builder: (BuildContext context, BoxConstraints bc) { | ||
final size = Size(bc.maxWidth, bc.maxHeight); | ||
final polylineWidgets = <Widget>[]; | ||
|
||
for (final polylineOpt in polylines) { | ||
polylineOpt.offsets.clear(); | ||
|
||
if (polylineCulling && | ||
!polylineOpt.boundingBox.isOverlapping(map.bounds)) { | ||
// skip this polyline as it's offscreen | ||
continue; | ||
} | ||
|
||
_fillOffsets(polylineOpt.offsets, polylineOpt.points, map); | ||
|
||
polylineWidgets.add( | ||
CustomPaint( | ||
key: polylineOpt.key, | ||
painter: PolylinePainter(polylineOpt, saveLayers, map), | ||
size: size, | ||
), | ||
); | ||
} | ||
|
||
return Stack( | ||
children: polylineWidgets, | ||
); | ||
}, | ||
); | ||
} | ||
final origin = map.pixelOrigin; | ||
final offset = Offset(origin.x.toDouble(), origin.y.toDouble()); | ||
|
||
final polylineWidgets = <Widget>[]; | ||
for (final polyline in polylines) { | ||
if (polylineCulling && !polyline.boundingBox.isOverlapping(map.bounds)) { | ||
// Skip this polyline as it's offscreen | ||
continue; | ||
} | ||
|
||
final paint = CustomPaint( | ||
key: polyline.key, | ||
painter: PolylinePainter(polyline, saveLayers, map, zoom, rotation), | ||
size: Size(0, 0), | ||
// If we were smarter we could set willChange to true during | ||
// zooming/rotating the map and to false during moves. | ||
willChange: true, | ||
isComplex: true, | ||
); | ||
|
||
void _fillOffsets( | ||
final List<Offset> offsets, | ||
final List<LatLng> points, | ||
FlutterMapState map, | ||
) { | ||
final len = points.length; | ||
for (var i = 0; i < len; ++i) { | ||
final point = points[i]; | ||
final offset = map.getOffsetFromOrigin(point); | ||
offsets.add(offset); | ||
polylineWidgets.add( | ||
Positioned( | ||
left: -offset.dx, | ||
top: -offset.dy, | ||
// Avoid the RepaintBoundary for Web. In practice it turns out to be | ||
// faster to always redraw the polyline. | ||
child: kIsWeb | ||
? paint | ||
: RepaintBoundary(key: ValueKey(polyline.hashCode), child: paint), | ||
), | ||
); | ||
} | ||
|
||
return Stack(children: polylineWidgets); | ||
} | ||
} | ||
|
||
class PolylinePainter extends CustomPainter { | ||
final Polyline polylineOpt; | ||
final Polyline polyline; | ||
|
||
/// {@template newPolylinePainter.saveLayers} | ||
/// If `true`, the canvas will be updated on every frame by calling the | ||
|
@@ -127,88 +121,111 @@ class PolylinePainter extends CustomPainter { | |
final bool saveLayers; | ||
|
||
final FlutterMapState map; | ||
final double zoom; | ||
final double rotation; | ||
|
||
const PolylinePainter( | ||
this.polyline, this.saveLayers, this.map, this.zoom, this.rotation); | ||
|
||
PolylinePainter(this.polylineOpt, this.saveLayers, this.map); | ||
List<Offset> getOffsets(List<LatLng> points) { | ||
return points.map((pos) { | ||
final delta = map.project(pos); | ||
return Offset(delta.x.toDouble(), delta.y.toDouble()); | ||
}).toList(); | ||
} | ||
|
||
static Size getSize(List<Offset> offsets) { | ||
double maxx = 0, minx = 0, maxy = 0, miny = 0; | ||
for (final offset in offsets) { | ||
maxx = max(maxx, offset.dx); | ||
minx = min(minx, offset.dx); | ||
maxy = max(maxy, offset.dy); | ||
miny = min(miny, offset.dy); | ||
} | ||
return Size(maxx - minx, maxy - miny); | ||
} | ||
|
||
@override | ||
void paint(Canvas canvas, Size size) { | ||
if (polylineOpt.offsets.isEmpty) { | ||
void paint(Canvas canvas, Size _) { | ||
final offsets = getOffsets(polyline.points); | ||
if (offsets.isEmpty) { | ||
return; | ||
} | ||
|
||
final rect = Offset.zero & size; | ||
canvas.clipRect(rect); | ||
Rect rect = Offset.zero & Size(0, 0); | ||
if (saveLayers) { | ||
rect = Offset.zero & getSize(offsets); | ||
canvas.clipRect(rect); | ||
} | ||
|
||
late final double strokeWidth; | ||
if (polylineOpt.useStrokeWidthInMeter) { | ||
final firstPoint = polylineOpt.points.first; | ||
final firstOffset = polylineOpt.offsets.first; | ||
if (polyline.useStrokeWidthInMeter) { | ||
final firstPoint = polyline.points.first; | ||
final firstOffset = offsets.first; | ||
final r = const Distance().offset( | ||
firstPoint, | ||
polylineOpt.strokeWidth, | ||
polyline.strokeWidth, | ||
180, | ||
); | ||
final delta = firstOffset - map.getOffsetFromOrigin(r); | ||
|
||
strokeWidth = delta.distance; | ||
} else { | ||
strokeWidth = polylineOpt.strokeWidth; | ||
strokeWidth = polyline.strokeWidth; | ||
} | ||
final paint = Paint() | ||
..strokeWidth = strokeWidth | ||
..strokeCap = polylineOpt.strokeCap | ||
..strokeJoin = polylineOpt.strokeJoin | ||
..strokeCap = polyline.strokeCap | ||
..strokeJoin = polyline.strokeJoin | ||
..blendMode = BlendMode.srcOver; | ||
|
||
if (polylineOpt.gradientColors == null) { | ||
paint.color = polylineOpt.color; | ||
if (polyline.gradientColors == null) { | ||
paint.color = polyline.color; | ||
} else { | ||
polylineOpt.gradientColors!.isNotEmpty | ||
? paint.shader = _paintGradient() | ||
: paint.color = polylineOpt.color; | ||
polyline.gradientColors!.isNotEmpty | ||
? paint.shader = _paintGradient(offsets) | ||
: paint.color = polyline.color; | ||
} | ||
|
||
Paint? filterPaint; | ||
if (polylineOpt.borderColor != null) { | ||
if (polyline.borderColor != null) { | ||
filterPaint = Paint() | ||
..color = polylineOpt.borderColor!.withAlpha(255) | ||
..color = polyline.borderColor!.withAlpha(255) | ||
..strokeWidth = strokeWidth | ||
..strokeCap = polylineOpt.strokeCap | ||
..strokeJoin = polylineOpt.strokeJoin | ||
..strokeCap = polyline.strokeCap | ||
..strokeJoin = polyline.strokeJoin | ||
..blendMode = BlendMode.dstOut; | ||
} | ||
|
||
final borderPaint = polylineOpt.borderStrokeWidth > 0.0 | ||
final borderPaint = polyline.borderStrokeWidth > 0.0 | ||
? (Paint() | ||
..color = polylineOpt.borderColor ?? const Color(0x00000000) | ||
..strokeWidth = strokeWidth + polylineOpt.borderStrokeWidth | ||
..strokeCap = polylineOpt.strokeCap | ||
..strokeJoin = polylineOpt.strokeJoin | ||
..color = polyline.borderColor ?? const Color(0x00000000) | ||
..strokeWidth = strokeWidth + polyline.borderStrokeWidth | ||
..strokeCap = polyline.strokeCap | ||
..strokeJoin = polyline.strokeJoin | ||
..blendMode = BlendMode.srcOver) | ||
: null; | ||
final radius = paint.strokeWidth / 2; | ||
final borderRadius = (borderPaint?.strokeWidth ?? 0) / 2; | ||
if (polylineOpt.isDotted) { | ||
if (polyline.isDotted) { | ||
final spacing = strokeWidth * 1.5; | ||
if (saveLayers) canvas.saveLayer(rect, Paint()); | ||
if (borderPaint != null && filterPaint != null) { | ||
_paintDottedLine( | ||
canvas, polylineOpt.offsets, borderRadius, spacing, borderPaint); | ||
_paintDottedLine( | ||
canvas, polylineOpt.offsets, radius, spacing, filterPaint); | ||
_paintDottedLine(canvas, offsets, borderRadius, spacing, borderPaint); | ||
_paintDottedLine(canvas, offsets, radius, spacing, filterPaint); | ||
} | ||
_paintDottedLine(canvas, polylineOpt.offsets, radius, spacing, paint); | ||
_paintDottedLine(canvas, offsets, radius, spacing, paint); | ||
if (saveLayers) canvas.restore(); | ||
} else { | ||
paint.style = PaintingStyle.stroke; | ||
if (saveLayers) canvas.saveLayer(rect, Paint()); | ||
if (borderPaint != null && filterPaint != null) { | ||
borderPaint.style = PaintingStyle.stroke; | ||
_paintLine(canvas, polylineOpt.offsets, borderPaint); | ||
_paintLine(canvas, offsets, borderPaint); | ||
filterPaint.style = PaintingStyle.stroke; | ||
_paintLine(canvas, polylineOpt.offsets, filterPaint); | ||
_paintLine(canvas, offsets, filterPaint); | ||
} | ||
_paintLine(canvas, polylineOpt.offsets, paint); | ||
_paintLine(canvas, offsets, paint); | ||
if (saveLayers) canvas.restore(); | ||
} | ||
} | ||
|
@@ -233,8 +250,7 @@ class PolylinePainter extends CustomPainter { | |
? stepLength - (totalDistance - distance) | ||
: distance - totalDistance; | ||
} | ||
path.addOval( | ||
Rect.fromCircle(center: polylineOpt.offsets.last, radius: radius)); | ||
path.addOval(Rect.fromCircle(center: offsets.last, radius: radius)); | ||
canvas.drawPath(path, paint); | ||
} | ||
|
||
|
@@ -246,33 +262,31 @@ class PolylinePainter extends CustomPainter { | |
canvas.drawPath(path, paint); | ||
} | ||
|
||
ui.Gradient _paintGradient() => ui.Gradient.linear(polylineOpt.offsets.first, | ||
polylineOpt.offsets.last, polylineOpt.gradientColors!, _getColorsStop()); | ||
ui.Gradient _paintGradient(List<Offset> offsets) => ui.Gradient.linear( | ||
offsets.first, offsets.last, polyline.gradientColors!, _getColorsStop()); | ||
|
||
List<double>? _getColorsStop() => (polylineOpt.colorsStop != null && | ||
polylineOpt.colorsStop!.length == polylineOpt.gradientColors!.length) | ||
? polylineOpt.colorsStop | ||
List<double>? _getColorsStop() => (polyline.colorsStop != null && | ||
polyline.colorsStop!.length == polyline.gradientColors!.length) | ||
? polyline.colorsStop | ||
: _calculateColorsStop(); | ||
|
||
List<double> _calculateColorsStop() { | ||
final colorsStopInterval = 1.0 / polylineOpt.gradientColors!.length; | ||
return polylineOpt.gradientColors! | ||
final colorsStopInterval = 1.0 / polyline.gradientColors!.length; | ||
return polyline.gradientColors! | ||
.map((gradientColor) => | ||
polylineOpt.gradientColors!.indexOf(gradientColor) * | ||
polyline.gradientColors!.indexOf(gradientColor) * | ||
colorsStopInterval) | ||
.toList(); | ||
} | ||
|
||
@override | ||
bool shouldRepaint(PolylinePainter oldDelegate) => false; | ||
bool shouldRepaint(PolylinePainter oldDelegate) { | ||
return zoom != oldDelegate.zoom || rotation != oldDelegate.rotation; | ||
} | ||
} | ||
|
||
double _dist(Offset v, Offset w) { | ||
return sqrt(_dist2(v, w)); | ||
} | ||
|
||
double _dist2(Offset v, Offset w) { | ||
return _sqr(v.dx - w.dx) + _sqr(v.dy - w.dy); | ||
return sqrt(_sqr(v.dx - w.dx) + _sqr(v.dy - w.dy)); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Before simplifying, this one line: final totalDistance = _dist(o0, o1); Is the only thing that depends on: double _dist(Offset v, Offset w) {
return sqrt(_dist2(v, w));
}
double _dist2(Offset v, Offset w) {
return _sqr(v.dx - w.dx) + _sqr(v.dy - w.dy);
}
double _sqr(double x) {
return x * x;
} I propose removing not only final totalDistance = (o0 - o1).distance; |
||
} | ||
|
||
double _sqr(double x) { | ||
|
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Have you noticed if the raster caching resulting from
isComplex: true
suffer from lack of anti-aliasing just like when caching using aRepaintBoundary
? It's usually not that glaring, but for geometries with thin strokes like polylines the jagged strokes became a bit glaring.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I haven't noticed. Is there an example I can use to validate myself? Would you suggest to not raster cache at all or rather make it configurable?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
(just to avoid confusion, this PR is a bit stale. I've moved my own focus over to https://github.com/ignatz/flutter_map-clone/tree/fast_poly, which does both: raster caching but more importantly reduce the canvas draw operations (based on MooNag's proposal). The only reason I haven't closed this PR yet it because I was waiting for MooNag's input to tell me how they'd like to handle the PR/swaperoo)
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Feel free to continue wherever! I can close my PR once we merge yours in. If you need to make a new PR feel free to do so.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
SG. Let's keep the ball rolling. I opened #1442. And I will close this PR to avoid confusion.