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bin/ | ||
obj/ | ||
/packages/ | ||
riderModule.iml | ||
/_ReSharper.Caches/ | ||
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# User-specific csproj configuration | ||
FastStartup.csproj.user |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FastStartup", "FastStartup\FastStartup.csproj", "{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
EndGlobal |
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> | ||
<s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue"><AssemblyExplorer> | ||
<Assembly Path="/home/flero/.local/share/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed/Assembly-CSharp.dll" /> | ||
<Assembly Path="/home/flero/.local/share/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed/Facepunch.Steamworks.Win64.dll" /> | ||
<Assembly Path="/home/flero/.local/share/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed/Facepunch Transport for Netcode for GameObjects.dll" /> | ||
</AssemblyExplorer></s:String></wpf:ResourceDictionary> |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<TargetFramework>netstandard2.1</TargetFramework> | ||
<Description>Defaults to online mode and skips the main menu animation.</Description> | ||
<Version>1.0.0</Version> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<LangVersion>default</LangVersion> | ||
<PackageId>FastStartup</PackageId> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all"/> | ||
<PackageReference Include="BepInEx.Core" Version="5.*"/> | ||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'"> | ||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all"/> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
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<Reference Include="Assembly-CSharp"> | ||
<HintPath>$(GamePath)/Lethal Company_Data/Managed/Assembly-CSharp.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine"> | ||
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.CoreModule"> | ||
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.CoreModule.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.AudioSource"> | ||
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.AudioModule.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Animator"> | ||
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.AnimationModule.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<None Include="FastStartup.csproj.user" /> | ||
</ItemGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="Current"> | ||
<PropertyGroup> | ||
<!-- Update your Lethal Company game directory and mod manager's profile here. --> | ||
<GamePath>/home/flero/.local/share/Steam/steamapps/common/Lethal Company</GamePath> | ||
<ProfilePath>/home/flero/.config/r2modmanPlus-local/LethalCompany/profiles/Development</ProfilePath> | ||
</PropertyGroup> | ||
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<Target Name="CopyToDevelopmentProfile" AfterTargets="PostBuildEvent" Condition="true"> | ||
<MakeDir Directories="$(ProfilePath)/BepInEx/plugins/$(AssemblyName)" Condition="Exists('$(ProfilePath)') And !Exists('$(ProfilePath)/BepInEx/plugins/$(AssemblyName)')" /> | ||
<!-- Windows with 'copy' --> | ||
<Exec Command="copy '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' == 'Windows_NT'" /> | ||
<!-- Linux/OSX with 'cp' --> | ||
<Exec Command="cp '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' != 'Windows_NT'" /> | ||
</Target> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="Current"> | ||
<PropertyGroup> | ||
<!-- Update your Lethal Company game directory and mod manager's profile here. --> | ||
<GamePath>SOMEWHERE TO "steamapps/common/Lethal Company"</GamePath> | ||
<ProfilePath>LOCATION TO MOD MANAGER PROFILE (or same as game path if you don't use a mod manager).</ProfilePath> | ||
</PropertyGroup> | ||
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<Target Name="CopyToDevelopmentProfile" AfterTargets="PostBuildEvent" Condition="true"> | ||
<MakeDir Directories="$(ProfilePath)/BepInEx/plugins/$(AssemblyName)" Condition="Exists('$(ProfilePath)') And !Exists('$(ProfilePath)/BepInEx/plugins/$(AssemblyName)')" /> | ||
<!-- Windows with 'copy' --> | ||
<Exec Command="copy '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' == 'Windows_NT'" /> | ||
<!-- Linux/OSX with 'cp' --> | ||
<Exec Command="cp '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' != 'Windows_NT'" /> | ||
</Target> | ||
</Project> |