Skip to content

Commit

Permalink
Version 1.0 (Release)
Browse files Browse the repository at this point in the history
  • Loading branch information
flerouwu committed Dec 29, 2023
0 parents commit 56270aa
Show file tree
Hide file tree
Showing 21 changed files with 1,030 additions and 0 deletions.
8 changes: 8 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
bin/
obj/
/packages/
riderModule.iml
/_ReSharper.Caches/

# User-specific csproj configuration
FastStartup.csproj.user
16 changes: 16 additions & 0 deletions .idea/.idea.FastStartup/.idea/.gitignore

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

1 change: 1 addition & 0 deletions .idea/.idea.FastStartup/.idea/.name

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

7 changes: 7 additions & 0 deletions .idea/.idea.FastStartup/.idea/discord.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

4 changes: 4 additions & 0 deletions .idea/.idea.FastStartup/.idea/encodings.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions .idea/.idea.FastStartup/.idea/indexLayout.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

6 changes: 6 additions & 0 deletions .idea/.idea.FastStartup/.idea/vcs.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/BootAnim.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
16 changes: 16 additions & 0 deletions FastStartup.sln
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FastStartup", "FastStartup\FastStartup.csproj", "{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Debug|Any CPU.Build.0 = Debug|Any CPU
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Release|Any CPU.ActiveCfg = Release|Any CPU
{90DF3D1A-972E-4155-8F7A-3C6A14FC6800}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
6 changes: 6 additions & 0 deletions FastStartup.sln.DotSettings.user
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue">&lt;AssemblyExplorer&gt;
&lt;Assembly Path="/home/flero/.local/share/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed/Assembly-CSharp.dll" /&gt;
&lt;Assembly Path="/home/flero/.local/share/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed/Facepunch.Steamworks.Win64.dll" /&gt;
&lt;Assembly Path="/home/flero/.local/share/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed/Facepunch Transport for Netcode for GameObjects.dll" /&gt;
&lt;/AssemblyExplorer&gt;</s:String></wpf:ResourceDictionary>
43 changes: 43 additions & 0 deletions FastStartup/FastStartup.csproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,43 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Description>Defaults to online mode and skips the main menu animation.</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>default</LangVersion>
<PackageId>FastStartup</PackageId>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all"/>
<PackageReference Include="BepInEx.Core" Version="5.*"/>
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/>
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all"/>
</ItemGroup>

<ItemGroup>

<Reference Include="Assembly-CSharp">
<HintPath>$(GamePath)/Lethal Company_Data/Managed/Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioSource">
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Animator">
<HintPath>$(GamePath)/Lethal Company_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
</Reference>
</ItemGroup>

<ItemGroup>
<None Include="FastStartup.csproj.user" />
</ItemGroup>
</Project>
16 changes: 16 additions & 0 deletions FastStartup/FastStartup.csproj.user
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current">
<PropertyGroup>
<!-- Update your Lethal Company game directory and mod manager's profile here. -->
<GamePath>/home/flero/.local/share/Steam/steamapps/common/Lethal Company</GamePath>
<ProfilePath>/home/flero/.config/r2modmanPlus-local/LethalCompany/profiles/Development</ProfilePath>
</PropertyGroup>

<Target Name="CopyToDevelopmentProfile" AfterTargets="PostBuildEvent" Condition="true">
<MakeDir Directories="$(ProfilePath)/BepInEx/plugins/$(AssemblyName)" Condition="Exists('$(ProfilePath)') And !Exists('$(ProfilePath)/BepInEx/plugins/$(AssemblyName)')" />
<!-- Windows with 'copy' -->
<Exec Command="copy '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' == 'Windows_NT'" />
<!-- Linux/OSX with 'cp' -->
<Exec Command="cp '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' != 'Windows_NT'" />
</Target>
</Project>
16 changes: 16 additions & 0 deletions FastStartup/FastStartup.csproj.user.example
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current">
<PropertyGroup>
<!-- Update your Lethal Company game directory and mod manager's profile here. -->
<GamePath>SOMEWHERE TO "steamapps/common/Lethal Company"</GamePath>
<ProfilePath>LOCATION TO MOD MANAGER PROFILE (or same as game path if you don't use a mod manager).</ProfilePath>
</PropertyGroup>

<Target Name="CopyToDevelopmentProfile" AfterTargets="PostBuildEvent" Condition="true">
<MakeDir Directories="$(ProfilePath)/BepInEx/plugins/$(AssemblyName)" Condition="Exists('$(ProfilePath)') And !Exists('$(ProfilePath)/BepInEx/plugins/$(AssemblyName)')" />
<!-- Windows with 'copy' -->
<Exec Command="copy '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' == 'Windows_NT'" />
<!-- Linux/OSX with 'cp' -->
<Exec Command="cp '$(TargetPath)' '$(ProfilePath)/BepInEx/plugins/$(AssemblyName)/'" Condition="'$(OS)' != 'Windows_NT'" />
</Target>
</Project>
Loading

0 comments on commit 56270aa

Please sign in to comment.