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Fix arm64 Linux build
Build macOS #148: Commit 2ae80cf pushed by fleroviux
June 22, 2024 09:17 49s main
June 22, 2024 09:17 49s
cmake: Fix MSVC exceeding the maximum section limit of an object file…
Build macOS #147: Commit 3e0dc3a pushed by fleroviux
May 24, 2024 15:49 1m 3s main
May 24, 2024 15:49 1m 3s
Update README
Build macOS #145: Commit ccbec1b pushed by fleroviux
April 28, 2024 01:24 32s main
April 28, 2024 01:24 32s
Reimplement the Just-in-Time recompiler
Build macOS #144: Pull request #8 opened by fleroviux
April 28, 2024 01:24 34s jit
jit
April 28, 2024 01:24 34s
Update README
Build macOS #143: Commit cc86fd4 pushed by fleroviux
April 28, 2024 01:24 31s jit
jit
April 28, 2024 01:24 31s
dual: arm: Implement GetExceptionBase() in LunaticCPU
Build macOS #142: Commit c597890 pushed by fleroviux
April 28, 2024 01:15 33s jit
jit
April 28, 2024 01:15 33s
Rename 'ARM' interpreter 'InterpreterCPU'
Build macOS #141: Commit b922cfc pushed by fleroviux
April 28, 2024 01:03 32s jit
jit
April 28, 2024 01:03 32s
Add Just-in-Time compilation support back in
Build macOS #140: Commit d6b624a pushed by fleroviux
April 28, 2024 00:19 32s jit
jit
April 28, 2024 00:19 32s
Add lunatic as an optional dependency
Build macOS #139: Commit 1804e64 pushed by fleroviux
April 27, 2024 19:56 32s jit
jit
April 27, 2024 19:56 32s
nds: core: Skip to the next event if both CPUs are halted
Build macOS #138: Commit e4ebb69 pushed by fleroviux
April 26, 2024 19:48 40s main
April 26, 2024 19:48 40s
gpu: sw: Cleanup fog pass
Build macOS #137: Commit f7a901c pushed by fleroviux
April 26, 2024 19:34 43s main
April 26, 2024 19:34 43s
sdl2: add support for fullscreen modes and window scaling
Build macOS #136: Commit 92c0333 pushed by fleroviux
February 4, 2024 13:45 2m 8s main
February 4, 2024 13:45 2m 8s
gpu: sw: Render the fog effect
Build macOS #135: Commit 7fcebde pushed by fleroviux
January 21, 2024 19:06 1m 44s main
January 21, 2024 19:06 1m 44s
gpu: sw: Optimize depth rejection
Build macOS #134: Commit 8983236 pushed by fleroviux
January 21, 2024 14:14 1m 2s main
January 21, 2024 14:14 1m 2s
gpu: sw: Blend alpha channel in Anti-Aliasing pass
Build macOS #133: Commit 1a598d7 pushed by fleroviux
January 21, 2024 13:27 2m 0s main
January 21, 2024 13:27 2m 0s
gpu: sw: Somewhat take care of edge-marking with anti-aliasing enabled
Build macOS #132: Commit 0d386fc pushed by fleroviux
January 21, 2024 13:24 1m 8s main
January 21, 2024 13:24 1m 8s
Slight cleanup
Build macOS #131: Commit fe793af pushed by fleroviux
January 21, 2024 12:42 56s main
January 21, 2024 12:42 56s
gpu: sw: Render the edge-marking effect (does not work well with AA y…
Build macOS #130: Commit 6be8cfc pushed by fleroviux
January 21, 2024 12:37 1m 6s main
January 21, 2024 12:37 1m 6s
gpu: sw: Seems like the coverage buffer needs to be cleared, after all.
Build macOS #129: Commit 9969b58 pushed by fleroviux
January 21, 2024 00:20 1m 42s main
January 21, 2024 00:20 1m 42s
gpu: sw: Fix translucent pixel rejection
Build macOS #128: Commit 850b325 pushed by fleroviux
January 21, 2024 00:16 1m 14s main
January 21, 2024 00:16 1m 14s
gpu: sw: Apply an edge-based anti-aliasing filter to the final image …
Build macOS #127: Commit d7a0698 pushed by fleroviux
January 21, 2024 00:06 59s main
January 21, 2024 00:06 59s
gpu: sw: Apply an edge-based anti-aliasing filter to the final image
Build macOS #126: Pull request #7 opened by fleroviux
January 21, 2024 00:06 1m 9s gpu3d-aa
January 21, 2024 00:06 1m 9s
gpu: sw: Tiny cleanup
Build macOS #125: Commit a54738a pushed by fleroviux
January 21, 2024 00:05 1m 10s gpu3d-aa
January 21, 2024 00:05 1m 10s
gpu: sw: Apply an edge-based anti-aliasing filter to the final image
Build macOS #124: Commit 451ec42 pushed by fleroviux
January 21, 2024 00:01 1m 0s gpu3d-aa
January 21, 2024 00:01 1m 0s
gpu: sw: Prepare for anti-aliasing implementation
Build macOS #123: Commit 9928bbd pushed by fleroviux
January 20, 2024 19:11 1m 1s gpu3d-aa
January 20, 2024 19:11 1m 1s