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--- LeagueBroadcast Crash Report --- Still more stable than the League Client
Time: 2023.10.08-22:40 Description: Error getting value from 'blueGold' on 'LeagueBroadcast.Ingame.State.StateData'.
Stacktrace: at Newtonsoft.Json.Serialization.ExpressionValueProvider.GetValue(Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues(JsonWriter writer, Object value, JsonContainerContract contract, JsonProperty member, JsonProperty property, JsonContract& memberContract, Object& memberValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue(JsonWriter writer, Object value, JsonContract valueContract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue(JsonWriter writer, Object value, JsonContract valueContract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonSerializer.SerializeInternal(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonSerializer.Serialize(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonConvert.SerializeObjectInternal(Object value, Type type, JsonSerializer jsonSerializer) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Type type, Formatting formatting, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting) at LeagueBroadcast.Http.WSServer.SendEventToAllAsync(LeagueEvent leagueEvent) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Http\WSServer.cs:line 90 at LeagueBroadcast.Common.Controllers.IngameController.OnGameStop(Object sender, EventArgs e) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\IngameController.cs:line 449 at LeagueBroadcast.Common.Controllers.IngameController.DoTick() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\IngameController.cs:line 75 at System.Threading.Tasks.Task.<>c.b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback()
-- System Details -- League Broadcast Version: 1.7.22.0 OS: Win 10 2009
The text was updated successfully, but these errors were encountered:
Same issue
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--- LeagueBroadcast Crash Report ---
Still more stable than the League Client
Time: 2023.10.08-22:40
Description: Error getting value from 'blueGold' on 'LeagueBroadcast.Ingame.State.StateData'.
Stacktrace:
at Newtonsoft.Json.Serialization.ExpressionValueProvider.GetValue(Object target)
at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues(JsonWriter writer, Object value, JsonContainerContract contract, JsonProperty member, JsonProperty property, JsonContract& memberContract, Object& memberValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty)
at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue(JsonWriter writer, Object value, JsonContract valueContract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerProperty)
at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty)
at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue(JsonWriter writer, Object value, JsonContract valueContract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerProperty)
at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize(JsonWriter jsonWriter, Object value, Type objectType)
at Newtonsoft.Json.JsonSerializer.SerializeInternal(JsonWriter jsonWriter, Object value, Type objectType)
at Newtonsoft.Json.JsonSerializer.Serialize(JsonWriter jsonWriter, Object value, Type objectType)
at Newtonsoft.Json.JsonConvert.SerializeObjectInternal(Object value, Type type, JsonSerializer jsonSerializer)
at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Type type, Formatting formatting, JsonSerializerSettings settings)
at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting, JsonSerializerSettings settings)
at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting)
at LeagueBroadcast.Http.WSServer.SendEventToAllAsync(LeagueEvent leagueEvent) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Http\WSServer.cs:line 90
at LeagueBroadcast.Common.Controllers.IngameController.OnGameStop(Object sender, EventArgs e) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\IngameController.cs:line 449
at LeagueBroadcast.Common.Controllers.IngameController.DoTick() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\IngameController.cs:line 75
at System.Threading.Tasks.Task.<>c.b__128_1(Object state)
at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi)
at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state)
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()
-- System Details --
League Broadcast Version: 1.7.22.0
OS: Win 10 2009
The text was updated successfully, but these errors were encountered: