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  1. xgl xgl Public

    Forked from GPUOpen-Drivers/xgl

    Vulkan API Layer

    C++

  2. pal pal Public

    Forked from GPUOpen-Drivers/pal

    Platform Abstraction Library

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  3. Cauldron Cauldron Public

    Forked from GPUOpen-LibrariesAndSDKs/Cauldron

    A simple framework for rapid prototyping on Vulkan or Direct3D 12

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  4. glTFSample glTFSample Public

    Forked from GPUOpen-LibrariesAndSDKs/glTFSample

    A simple demo to show off the capabilities of the Cauldron framework

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  5. vuda vuda Public

    Forked from jgbit/vuda

    VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

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  6. swiftshader swiftshader Public

    Forked from google/swiftshader

    SwiftShader is a high-performance CPU-based implementation of the Vulkan, OpenGL ES, and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.

    C++

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