flonier
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Cauldron
Cauldron PublicForked from GPUOpen-LibrariesAndSDKs/Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
C++
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glTFSample
glTFSample PublicForked from GPUOpen-LibrariesAndSDKs/glTFSample
A simple demo to show off the capabilities of the Cauldron framework
C++
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vuda
vuda PublicForked from jgbit/vuda
VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
C++
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swiftshader
swiftshader PublicForked from google/swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan, OpenGL ES, and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.
C++
Repositories
- How-to-create-a-csgo-cheating-program Public Forked from 245950258/How-to-create-a-csgo-cheating-program
CSGO游戏透视自瞄辅助实现教程
flonier/How-to-create-a-csgo-cheating-program’s past year of commit activity - rpi-vk-driver Public Forked from Yours3lf/rpi-vk-driver
VK driver for the Raspberry Pi (Broadcom Videocore IV)
flonier/rpi-vk-driver’s past year of commit activity - crunch Public Forked from BinomialLLC/crunch
Advanced DXTc texture compression and transcoding library
flonier/crunch’s past year of commit activity - renderer Public Forked from zauonlok/renderer
A shader-based software renderer written from scratch in C89
flonier/renderer’s past year of commit activity - detex Public Forked from hglm/detex
Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats
flonier/detex’s past year of commit activity - visor Public Forked from baldurk/visor
Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.
flonier/visor’s past year of commit activity
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