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Releases: florentpoujol/superpowers-game-ftext-plugin

Compatibility with Superpowers Core v5

15 May 21:02
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  • Update the compilation target from ES5 to ES6 to ensure compatibility with the latest version of Superpowers Core (v5.0.0+)

v0.4.0

03 Sep 15:18
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Update for Superpowers v2.1 :

  • Use the common textEditorWidget instead of a custom one
  • Allow use of Superpower's asset revision system
  • Replace support for jade by pug (the new name of jade)
  • Change syntax for asset inclusion
  • Typescript API : replace the text read-only property by the getText() method

v0.4.0-beta

28 Aug 15:04
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v0.4.0-beta Pre-release
Pre-release

Update for Superpowers v1.1 :

  • Use the common textEditorWidget instead of a custom one.
  • Add support for pug, the new name of jade (still supports jade)
  • Remove in-editor linters for now
  • Change syntax for asset inclusion
  • Typescript API : replace the text read-only property by the getText() method

Coming later :

  • In-editor linters
  • Revision, like for the Script asset

v0.3.2

28 Jan 21:33
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v0.3.1

14 Jan 21:56
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  • Fix draft badge.
  • Update asset schema type to SupCore.Data.Schema (can be built with Superpowers v0.19)

v0.3.0

09 Jan 18:27
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  • Update "api" folder name to "typescript API" for Superpowers v0.18.
  • Use superpowers gulpfile.