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Mac OS: remove unused members variables from platform-specific struct…
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… Fl_Window_Driver::shape_data_type

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12178 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Manolo Gouy authored and Manolo Gouy committed Feb 20, 2017
1 parent cebc3d7 commit 393e481
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
Expand Up @@ -55,8 +55,6 @@ class FLWindow;
? where do we handle the interface between OpenGL/DirectX and Cocoa/WIN32/Glx?
*/
struct Fl_Window_Driver::shape_data_type {
int lw_; ///< width of shape image
int lh_; ///< height of shape image
Fl_Image* shape_; ///< shape image
typedef struct CGImage* CGImageRef;
CGImageRef mask;
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